ผมมีข้อสงสัยครับ
ค่า Crosing Down / Marking / Roaming
ผมรู้สูตรการคิดแล้วจาก Admin ว่าเอาค่าอะไรมาคิดบ้าง
แล้วค่า Philosophy กับ Creative Freedom ล่ะ
เค้าเอาค่าอะไรมาคิด แล้วเอาของตำแหน่งไหนมาคิดบ้าง
น่าจะเอาออกมาแบ่งปันกันบ้างนะครับ
ใน manual ก็มีนี่ครับ
http://www.gokickoff.com/game_manual.php 4.5 Marking - Using the right strategy increases your chances of winning possession of the ball.
Key attributes affecting the marking strategy. System evaluates the difference between the average values of both teams. (The more, the better)
zone
Team Use Average of (mc mr ml dmc dmr dml dl dr dc)
Acceleration, Positioning, Tackling
Opponent Team Average of (mc mr ml amc amr aml fc fr fl)
Acceleration, Off the ball, Passing
man marking
Team Use Average of (mc mr ml dmc dmr dml dl dr dc)
(Strength+Balance)/2, Marking, Decisions
Opponent Team Average of (mc mr ml amc amr aml fc fr fl)
(Strength+Balance)/2, Technique, Dribbing
4.6 Closing Down
Key attributes affecting the closing down strategy. System evaluates the difference between the average values of both teams. (The more, the better)
Press More
Team Use Average of (amr aml amc mc mr ml dmc dmr dml dl dr)
(Pace+Acceleration)/2, Stamina, Tackling
Opponent Team Average of (mc mr ml amc amr aml fc fr fl)
(Pace+Acceleration)/2, Aglilty, Technique
Stand-off More
Team Use Average of (amr aml amc mc mr ml dmc dmr dml dl dr)
(Strength+Balance)/2, Marking, Positioning
Opponent Team Average of (mc mr ml amc amr aml fc fr fl)
(Strength+Balance)/2, Off the ball, Passing
4.7 Roaming
Key attributes affecting the roaming strategy. System evaluates the difference between the average values of both teams. (The more, the better)
More Roaming
Team Use Average of (mc mr ml amc amr aml fc fr fl)
(Pace+Acceleration)/2, Stamina, Teamwork, Off the ball
Opponent Team Average of (mc mr ml dmc dmr dml dl dr dc)
(Pace+Acceleration)/2, Marking, Teamwork, Positioning
Stick to position
Team Use Average of (mc mr ml amc amr aml fc fr fl)
(Strength+Balance)/2, Creativity, Technique, Passing
Opponent Team Average of (mc mr ml dmc dmr dml dl dr dc)
(Strength+Balance)/2, Decisions, Tackling, Marking