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General Discussion(English Only) / Re: NEW ME CONCLUSION!
« on: December 25, 2013, 12:13:13 AM »
How about this:
GREEN = SKILL OF PLAYER *1
ORANGE = SKILL OF PLAYER * 0.8
RED=SKILL OF PLAYER * 0.5
but we cumulate just avverage score of each zone: for example green 66+orange 50+red 30 ,in this case if we play FC on DC position we get weaker score on green zone and negative impact to our defense![Wink ;)](http://forum.gokickoff.com/Smileys/onion/wink.gif)
If we want to play great zone marking we need to use great zone marking players
I'm afraid that this is the point of a problem with new engine,they simply forgot to calculate avvarage score for each zone before cumulate them for tactic impact... ![Embarrassed :-[](http://forum.gokickoff.com/Smileys/onion/embarrassed.gif)
sample: for formation dc+dc+dl+dr in green zone with avv. 66 for zm gives score 4x66x1:4 =A
mc+mc+ml+mr in orange zone with avv. 50 for zm gives 4x50x0.8:4=B
fc+fc from red zone with avv. 30 for zm gives 2x30x0.5:2=C
4xA+4xB+2xC :10=tactic score
and same for other calculations in new engine
ps.still arrows in zone marking are nok cause of other reason.
GREEN = SKILL OF PLAYER *1
ORANGE = SKILL OF PLAYER * 0.8
RED=SKILL OF PLAYER * 0.5
but we cumulate just avverage score of each zone: for example green 66+orange 50+red 30 ,in this case if we play FC on DC position we get weaker score on green zone and negative impact to our defense
![Wink ;)](http://forum.gokickoff.com/Smileys/onion/wink.gif)
If we want to play great zone marking we need to use great zone marking players
![Smiley :)](http://forum.gokickoff.com/Smileys/onion/smiley.gif)
![Embarrassed :-[](http://forum.gokickoff.com/Smileys/onion/embarrassed.gif)
sample: for formation dc+dc+dl+dr in green zone with avv. 66 for zm gives score 4x66x1:4 =A
mc+mc+ml+mr in orange zone with avv. 50 for zm gives 4x50x0.8:4=B
fc+fc from red zone with avv. 30 for zm gives 2x30x0.5:2=C
4xA+4xB+2xC :10=tactic score
and same for other calculations in new engine
ps.still arrows in zone marking are nok cause of other reason.