After about 1/3 of a season with this new transfer system, I have mixed feelings about it.
First, I want to say that I LIKE changes made to how much teams get for recent transfers. Day trading has been curtailed noticeably.
However,
the rate of increase seems WAY too slow. IMO it should reach 50% after 30 days and the maximum after 70-75 days (half a season).
While the new wage bidding feature is interesting,
it does nothing to address the headaches of last moment bidding with a round-the-clock global bidding system. We shouldn't have to be logged in during the last 10 minutes of bidding just to have a chance of getting a player
I think the simplest solution would be to k
eep transfer deadline times (hour, minute, and second) hidden (and possibly randomized) so that no one knows exactly when the transfer period will close for a player, just the date. That way, most of the bids will be made the day before based more on what is expected rather than information available during the last minutes/seconds of the transfer period.
Also,
the threshold level at which Wage bidding kicks in should be more dynamic. While the existing system where the highest wage gets the player makes sense for a player moving from clubs at the same league level, surely the chance for a player to move from a low level to a high level would mean that salary might not matter so much. I would suggest that the threshold level for wage bidding to depend on the league levels of each club in the transfer:
-40% if the transfer would result in a drop of two levels or more
-45% if the transfer results in a drop of 1 level (*this is current level for all transfers*)
-50% if the transfer results in no change in level
-55% if the transfer involves increasing level by 1
-60% if the transfer results in an increase or 2 or more levels
This would work by displaying highest transfer bid rather than avg bid. No need to disguise it when it's the wage bidding that matters.
Thus, to win a player whose high bid is 300,000 the minimum transfer bid that would win the player would be:minus 2 or more levels 750,000
minus 1 level 666,667
no change 600,000
plus 1 level 545,455
plus 2 or more levels 500,000
The idea is that while it takes a big salary to lure a player away from a high level to a lower one, a reasonable transfer fee will almost always see the player move up 2 or more levels. While the quarter-million difference between 750,000 and 500,000 might seem like a lot, it translates to a mere 2,941 difference in weekly salary over 5 years, a gap that is not uncommon in bidding I have already seen with the new system.Good idea Gabriellis
we need
some guidance on player transfer fees if a serious penalty might be involved