Author Topic: Calculating CA (current ability) in decimal. ex: 7.2/LA/PR  (Read 4108 times)

themanager

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Calculating CA (current ability) in decimal. ex: 7.2/LA/PR
« on: March 04, 2015, 10:00:46 PM »
I often see players whose current ability is written as a decimal. 

Ex: 6.5/7/2, 7.2/8/4

I managed to find a post in Thailand in the forum in which they talk about this equation but i couldnt figure out anything since i cant understand the language and neither with the translate. it didn't work out. 

is there anybody out there who can enlighten us about this special formula?


Andy

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Re: Calculating CA (current ability) in decimal. ex: 7.2/LA/PR
« Reply #1 on: March 04, 2015, 10:15:53 PM »
Well, its simple but its not particularly scientific or even useful:

A young player turns CA7 when his value reaches c 600,000
A young player turns CA6 when his value reaches c 500,000

So you can assume a player worth 550,000 is CA 6.5

Feel free to substitute your own values but these are about right.

As with everything else in this game, the stats are just a bit of fun - make up your own mind about all the factors before buying a player :)

« Last Edit: March 04, 2015, 11:44:33 PM by Andy »
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Ruta

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Re: Calculating CA (current ability) in decimal. ex: 7.2/LA/PR
« Reply #2 on: March 04, 2015, 11:17:41 PM »
this idea can be correct with ca 5-7, only. Ca 8+ are very vary  in value. I see many CA 8 at 705 k and some above 1 mln g. In that way my CA 11 player is worth 2,4 mln
So IMHO that aproximation is shit only :P.

 But when people training player they know how many skills he got after jump over last level of CA. And we can pretty sure know how many skill jumps is between levels. So this way you can say that player got 4 of 8 jumps so he is i.e. 7,5

Need to mention that jumps on different value of skills gives different number of jumbs needed to improve by 1 level of CA.

But there is idea of points of trainng on this levels of skill number. But it is different story :P
in general higher skill costs more training points and this provides to difference of number skills jumps need to change CA level


Anyway after training who needs LA/CA? Everyone see what player is and his skills . Before training is eneded there  are only prophets ,lol
« Last Edit: March 04, 2015, 11:35:36 PM by Ruta »
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Andy

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Re: Calculating CA (current ability) in decimal. ex: 7.2/LA/PR
« Reply #3 on: March 04, 2015, 11:43:23 PM »
I totally agree with Ruta (I think!!!!)

Thanks Lordaust - I've ammeded my post accordingly :)
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princessq

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Re: Calculating CA (current ability) in decimal. ex: 7.2/LA/PR
« Reply #4 on: March 05, 2015, 12:53:10 AM »

There is a formula for the value and CA calculation. Of course, everything in this game has a formula. If you are patient to statistic, you will know the secret.
About how the age, the experience influent the value of players. Thus you can know precise CA decimal.


this idea can be correct with ca 5-7, only. Ca 8+ are very vary  in value. I see many CA 8 at 705 k and some above 1 mln g. In that way my CA 11 player is worth 2,4 mln
So IMHO that aproximation is shit only :P.

 But when people training player they know how many skills he got after jump over last level of CA. And we can pretty sure know how many skill jumps is between levels. So this way you can say that player got 4 of 8 jumps so he is i.e. 7,5

Need to mention that jumps on different value of skills gives different number of jumbs needed to improve by 1 level of CA.

But there is idea of points of trainng on this levels of skill number. But it is different story :P
in general higher skill costs more training points and this provides to difference of number skills jumps need to change CA level


Anyway after training who needs LA/CA? Everyone see what player is and his skills . Before training is eneded there  are only prophets ,lol
Team: Rossi
12    B-2   ?
11   C-8   #1          7   C-8   #4
10   C-8   #7          6   D-2   #1
  9   C-8   #6          5   D-2   #4
  8   C-8   #3          4   D-2   #6

elcura

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Re: Calculating CA (current ability) in decimal. ex: 7.2/LA/PR
« Reply #5 on: March 05, 2015, 11:20:16 AM »
You can;t find formula without admin's help. I tried for 2 months asked admin some questions but he didnt answer any of them so i stop.
Calculating exact LA is impossible without admins help but nearing down LA is easy, using premium features as "game statistics" or if you dont have premium by counting training between CA levels.

@Edit
If you need i can approximate your player LA just msg me in game or here ;]
« Last Edit: March 05, 2015, 11:23:33 AM by elcura »
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Kaiserz357

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Re: Calculating CA (current ability) in decimal. ex: 7.2/LA/PR
« Reply #6 on: March 06, 2015, 12:18:26 PM »
I can read Thai quite well but I still don't understand that topic  :P

????

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Re: Calculating CA (current ability) in decimal. ex: 7.2/LA/PR
« Reply #7 on: March 07, 2015, 03:30:39 AM »
I can read Thai quite well but I still don't understand that topic  :P

 :P :P :P :P :P

Brian Clough

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Re: Calculating CA (current ability) in decimal. ex: 7.2/LA/PR
« Reply #8 on: March 09, 2015, 10:39:33 PM »

There is a formula for the value and CA calculation. Of course, everything in this game has a formula. If you are patient to statistic, you will know the secret.
About how the age, the experience influent the value of players. Thus you can know precise CA decimal.

There is, but to find it you'll need to use multivariate regression using age, experience, and skills as dependent variables...and you'll need a lot of data....

Also there are different equations for outfield players and goalkeepers

Good luck with that  :P
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????

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Re: Calculating CA (current ability) in decimal. ex: 7.2/LA/PR
« Reply #9 on: March 10, 2015, 08:56:31 AM »
  :P :P :P :P :P



GregoryUnubs

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Re: Calculating CA (current ability) in decimal. ex: 7.2/LA/PR
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GregoryUnubs

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Re: Calculating CA (current ability) in decimal. ex: 7.2/LA/PR
« Reply #13 on: October 04, 2023, 05:02:14 AM »
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GregoryUnubs

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Re: Calculating CA (current ability) in decimal. ex: 7.2/LA/PR
« Reply #15 on: January 04, 2024, 01:22:00 AM »
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GregoryUnubs

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Re: Calculating CA (current ability) in decimal. ex: 7.2/LA/PR
« Reply #16 on: February 11, 2024, 02:22:36 PM »
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