Author Topic: Suggestion : Red card appealing  (Read 9271 times)

SoLid_frOg

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Suggestion : Red card appealing
« on: July 04, 2011, 05:25:33 AM »
Red card appealing should be cool.

Eg.  Allowing players to appeal for a red card ban by using 1 credit or 80 energy, probability x %to succeed.
       If not, that amount of credit or energy will be lost.

ps. this function can be use once per 1 red card only.

Interesting, isn't it ?

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Kr10s

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Re: Suggestion : Red card appealing
« Reply #1 on: July 04, 2011, 09:25:33 AM »
It's a good idea indeed  8)
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elcura

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Re: Suggestion : Red card appealing
« Reply #2 on: July 04, 2011, 09:46:19 AM »
good idea but only if we get some conditions like:

only player who gets red card can "appealing", players with 2 yeallows can't.
%succes should be low from 20-30% maximum.
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best001

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Re: Suggestion : Red card appealing
« Reply #3 on: July 04, 2011, 12:01:11 PM »
I do not agree with this idea. He has a lot of credit. I will do everything.

N-D-A-F

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Re: Suggestion : Red card appealing
« Reply #4 on: July 04, 2011, 12:35:29 PM »
nice :D
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Jackpot

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Re: Suggestion : Red card appealing
« Reply #5 on: July 04, 2011, 01:23:48 PM »
Thank you for translation Thai --> Eng

Kr10s

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Re: Suggestion : Red card appealing
« Reply #6 on: July 04, 2011, 03:01:04 PM »
I do not agree with this idea. He has a lot of credit. I will do everything.

It won't be unbalanced if you can make only 1 appeal per week.
Remember you can get credits through mini games.
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best001

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Re: Suggestion : Red card appealing
« Reply #7 on: July 04, 2011, 03:38:46 PM »
I do not agree with this idea. He has a lot of credit. I will do everything.

It won't be unbalanced if you can make only 1 appeal per week.
Remember you can get credits through mini games.

Imagine, if you have credit. You can do anything. It makes the game imbalance. If you are a real credit in this case. I would like to have a lot of credit. So he's not banned.

SoLid_frOg

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Re: Suggestion : Red card appealing
« Reply #8 on: July 04, 2011, 04:23:05 PM »
It's not likely that the player will be unbanned, only some probability.  8)

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Re: Suggestion : Red card appealing
« Reply #9 on: July 04, 2011, 05:59:57 PM »
But if you have a lot of credit, it can make it a reality.    ???

Kr10s

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Re: Suggestion : Red card appealing
« Reply #10 on: July 04, 2011, 07:34:52 PM »
Not if you can appeal only once per week  ;)

And, it mght be done using energy or some G and be helpful for everybody, the core of the idea isn't bad....... if we close our perspective that "will help premium user only" the game would stuck, that's not bad at all.
« Last Edit: July 04, 2011, 07:45:15 PM by CarlosT »
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best001

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Re: Suggestion : Red card appealing
« Reply #11 on: July 04, 2011, 08:08:31 PM »
I do not have it at all. It allows players to focus on making the ball harder.
 When I ban.
 I will make solve ban.
 By using something with a lot of them. solve keep his players away from being a ban.
 ;)

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Re: Suggestion : Red card appealing
« Reply #12 on: July 04, 2011, 08:38:39 PM »
And you think that people will tackler harder because you'll be able to remove ban, right?

In league games i use hard tackles now and i don't have that option now, besides we are talking about a low posibility to remove ban, i just don't know why just complain....... before it was because it would favor premium users, now you say it would help "dirty teams"? I say, it happens in real life and it's realy rare to remove a ban, just an extra option that might be interesting, but not a must have.
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best001

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Re: Suggestion : Red card appealing
« Reply #13 on: July 05, 2011, 03:28:51 AM »
And you think that people will tackler harder because you'll be able to remove ban, right?

=====   tackler harder  =  The ball hard. It helps to have the opportunity to dominate the ball more. However, it will increase your chances of getting a red card, yellow card Increased as well.

Football should be the key to this is that I play hard, they should be banned. But the unique are missing because you have a lot of credit.

SoLid_frOg

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Re: Suggestion : Red card appealing
« Reply #14 on: July 05, 2011, 03:34:36 AM »
In my suggestion, only small percentage that the player will be unbanned and only 1 appeal is allowed for a particular red card.

So only small chance to be unbanned, just to make it a lil more interesting  :(

คuไม่มีดี

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Re: Suggestion : Red card appealing
« Reply #15 on: July 05, 2011, 03:54:05 AM »
I agree with you there.

 And would be nice if the appeal. Are part of the appeal again that it was successful or not.
 The ban does not receive the same punishment. Or there may be additional penalties.

best001

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Re: Suggestion : Red card appealing
« Reply #16 on: July 05, 2011, 04:02:36 AM »
In my opinion, I do not agree with this idea. However, everything that depends on the admin.

 8)

SoLid_frOg

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Re: Suggestion : Red card appealing
« Reply #17 on: July 05, 2011, 04:06:18 AM »
In my opinion, I do not agree with this idea. However, everything that depends on the admin.

 8)

I understand u too,  8)

N-D-A-F

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Re: Suggestion : Red card appealing
« Reply #18 on: July 05, 2011, 09:44:57 AM »
In my opinion, I do not agree with this idea. However, everything that depends on the admin.

 8)
Mate , 1 credit is nothing , it can be so good if we have this ;)
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Kr10s

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Re: Suggestion : Red card appealing
« Reply #19 on: July 05, 2011, 10:28:47 AM »
Football should be the key to this is that I play hard, they should be banned. But the unique are missing because you have a lot of credit.

I've played 5 games this season, i have only received 5 yellow cards, if you have good players hard tackling will only help you to dominate the midfield, the rest come by itself.
Even more, my rivals received more cards than me,  the way that engine works so far, cards only affect those teams that doesn't have the ball, if you can get it an mantain a high possesion rate you'll not receive cards.
And, as many people said before, the chances that you could remove a ban should be really low and you shoul be able to appeal only once, so, if you play mini games well enough you might get that credit for appeal, but if developers make it in exchange of G or energy will be even more accessible.

However, i get your idea, but take a look in some game's stats, you'll see that teams with really high possession rarely get cards, it happens more when both teams has bad players (in my last U-20 match received more cards than the rest of the season), it's not necessarily an oportunity to play dirty, it's just another option to add if the success rate is low.

But it's ok, you have your opinion, i don't sharet it but i respect it.
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Re: Suggestion : Red card appealing
« Reply #20 on: July 05, 2011, 10:50:38 AM »
my humble opinion is there is no need this feature. but if it is going to be; chance must be really low. %3-5. in real life there is really rare cases that red card ban is removed. 1 or 2 in 100 cases at most as i knew ( maybe more but this is the cause in Turkiye and in common reputable leagues all over the world)
 
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best001

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Re: Suggestion : Red card appealing
« Reply #21 on: July 05, 2011, 12:18:43 PM »
my humble opinion is there is no need this feature. but if it is going to be; chance must be really low. %3-5. in real life there is really rare cases that red card ban is removed. 1 or 2 in 100 cases at most as i knew ( maybe more but this is the cause in Turkiye and in common reputable leagues all over the world)

I agree with that.
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Re: Suggestion : Red card appealing
« Reply #22 on: July 05, 2011, 12:42:54 PM »
IMHO, yellow cards and red cards are used to disqualify the offending player
in competitions. Therefore, credits or energy should not lift the penalties.

best001

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Re: Suggestion : Red card appealing
« Reply #23 on: July 05, 2011, 12:58:53 PM »
IMHO, yellow cards and red cards are used to disqualify the offending player
in competitions. Therefore, credits or energy should not lift the penalties.

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Kr10s

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Re: Suggestion : Red card appealing
« Reply #24 on: July 05, 2011, 10:32:50 PM »
IMHO, yellow cards and red cards are used to disqualify the offending player
in competitions. Therefore, credits or energy should not lift the penalties.

How about some G?

In some games (managerleague for example) you can try to lift a ban in exchange of money (but it's really expensive, and the posibility to lift a ban is really low), so, since the chances are really low, only a few use it and only if they really need that player.
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