As we all know, when we set a general training they mostly gives a training/match bonus related with that skill (for instance, if you set "Attacking" your player will surely increase Passing, Crossing, Creativity or Off the Ball), when we set Mental or Tactical training, the outcome is mostly random, specially in Tactical training.
I do understand that Mental training can't be trained in specific and somehow, mental skills are those who makes each player different eachother, but tactical training gives a very low teamwork/decisions improvent, it mostly focuses in physical/technical skills.
I was okay with it until recent announcements, as we all know, starting next season teamwork will have a direct effect in our teams's tactics, and many people will surely try to improve their teamwork levels, to make them fit to the new engine, with players still in development things are fine, because we can set them specific training without any problem (if our training facilities are Good or higher, the player will improve teamwork without a penalty) But what about fully developed players? Now we have 2 options:
* Set specific training and improve at a very slow rate (0,02 as maximum)
* Set general training, cross fingers and wait to receive a tactical skill as match bonus
I think that all users would apreciate if they could do a little to adapt their players to the new engine, setting Tactical training and improving teamwork or decisions. The improvement won't be that much (1 point or 2 at most) but i think that's a lot better than improving 0,02 each match or not improving a mental skill each match. Is it possible to do that?