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26
none of the teams waiting to join are legit.

27
after 00 utc, you can check the club ranking for Bermuda and see how many of those teams are banned, double or triple accounts, etc.

check for yourself and let me know how it goes. use the ip's to see the real numbers.

i've checked, there are less than 16 real users. don't get fooled by big-mouth drifter. and don't throw mud at carlos and all the argentinians on bermuda's chat. it doesn't look good on you. i thought you were a gentleman, but i was so wrong!

28
nowhere near top 40.


One caveat to this...the league would need at least 16 users, enough to fill an entire league.

Bermuda doesn't have 16 users.

29
i highly doubt it. a league with a dominant team, that would leave them no chance at getting trophies is not attractive, compared to some empty league. i counted at least 42 bots in champions cup, there are plenty of leagues to chose from.

why do you want to know the country? you think i'm lying about the upgrades? don't worry, i'm not. and my teams are both premium, so i'm legit.

30
I think that when any small nation with substandard prizes achieves a wcl rank that provides 2 wcl places, they should get full prize money. It only seems fair....

i'll remind you of this at some point, because i intend to bring my second team's country into top 40 sooner, rather than later. and that country only has 1 human team.

31
Ask Admin / Re: cheats!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
« on: September 26, 2014, 01:28:29 PM »
yes, buying premium and tokens makes you immune to rules and enables your 'unlimited cheating with minor consequences' option.

the best example is zsoka. he had been cheating forever, but admin only took small steps in punishing him. the last time, on nov 13, 2013,  admin wrote me back ''This is what we waiting for, the case that obviously cheat.' and banned zsoka for one month, but let him keep the money he had unfairly earned from those cheated transfers. when i asked him why he hasn't deducted money, admin replied, on jan 15, 2014: ''I wonder why you are so confident that he cheat, since I am not sure about that.''
my explanation for this change: a new season started and zsoka bought premium or tokens for him and the teams from where he was loaning players.

that was not the first time zsoka was cheating, yet, admin chose to punish him lighter then he punishes non-premium users at the first offense.

you should be ashamed of yourself, admin or game master or whoever takes such monstrous decisions! you are destroying this game!

32
Ask Admin / Re: cheats!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
« on: September 24, 2014, 06:15:47 PM »
I might be boring and please excuse me, but it is already for 3 months without report for banned clubs... just sayin'

please resend him the message every day, maybe he will be so annoyed that he will start doing his job!
i've started to do the same.

33
 little FC      10.445.000 G   
invested in youth camp. this is how much he had spent in seasons 9 and 10. he had the second investment, after  ARAMAZOV PLOVDIV      14060000 G


edit: that was a week before the youth players came. the investment was 400k/week.
looking at another data, from next season, when he switched to 5k/week, i can calculate that he invested 800k more, to a total of 11.245.000 G

34
i guess that was just pure luck. i also have the physio maxed out, but i've got worse, even the dailies. they normally are no longer than 8 days, i get 3-4 days. i don't think that maxing your physio will save you more than half the injury time. i don't know how much of the likeliness will save, if any.

the thing is, when you play in championship, cup, wcc and have a few players in the national teams, even 15-20 days of injury will hurt you, bot as team strength and player training and experience.

yes, having valuable subs will help you, but the expense on salaries will be pretty big, not to mention the money you lose because you're not selling those players. on the other hand, if you have valuable subs, you'll be able to surprise your opponent and also you won't need to use credits to heal an injured player, so you'll be able to get special coaches that will help you on the long run.

35
I would recommended always play with easy tackling (friendlies and normal matches).

i recommend the same. i haven't played hard since season 4, i think. and i play normal maybe a couple of times per season. or even less, because i think the risk is too high. last season i set normal in a match and i was leading 2-0 and in the 60th minute i was hit with a red card and barely managed to get a 2-2 in the end.

always easy. always!

of course, some teams play hard against my easy and they don't get even 1 yellow card, while i get a few... so it's gotta be about luck, too.

36
you've asked for a team to come to your league and see how it is at the beginning. i gave you the facts and i think i pretty much destroyed your argument (were you thinking we forgot how it was at the beginning and we don't know how it is in a small league?). is this all you have to say, is this all you can do, attack the persons, instead of the facts? prove that i'm wrong!


i'm not against giving more money to a team, but it's gotta be justified. the way i see it, you've already been given more money, so stop asking for more.

i'm not against expanding a league, but there has to be a justified reason, connected to the real number of persons interested in that league. if you desperately need a bigger league, with bigger prizes, to compensate for your managerial shortcomings, all you need to do is gather your friends, co-workers, acquaintances over for some beer and ask them to create a team. it's simple, even if it's artificial.

do something, don't just complain!

ps: just in case anyone is wondering, yes, my first and second teams are both premium. not going to make a third one in Bermuda, i don't need to humiliate drifter by making it more successful than his team >:)

37
drifter, i see you invite people to join your league and see how hard it is.

i did it. well, sort of.

you can't invite people to join your league and see how IT WAS 7 seasons ago, when you started.
but i created my second team in an empty league, last season. i got it right after the first round of the cup, and it was already out of the cup, so i settled to get only the championship title. it was not hard to get it, but it was fun. i got the team with 5 rounds to go and it was 9 points behind, on the 7th place. so i got the 300k prize and another 200k from playing a match in wcc. right out of the box.

 i have already made the first upgrades to museum, bar, hotel and mega-store, to training grounds, i have almost 15k seats on the stadium and paid for the upgrade to 20k, that will be ready soon, paid for another upgrade to bar and hotel. by the end of this week i'll upgrade the mega-store also and then i think i'll go for a few training ground upgrades. it's easy, really. piece of cake. and i'll also get 2 CA7 players to train. that is significant power for such an easy league, but i'm not interested in better performance, i'm just saying it so you can see that there is a way to get free players that could get you further in wcc. hence, more money for you.

also, you can upgrade your team extremely fast and if you go for bar, hotel and mega-store, they will bring, very fast, much more income the a new team from a D or E level would get, because they need a lot more time to upgrade. a lot more! i know, because i started in D with my first team, i think i was on the 11th place and i didn't manage to climb to 2nd until the end of the season and promote.

but it's a different story for you, because you play since season 6, only in top level and despite the easy ride, you failed to upgrade your team. you should have all the facilities at least one upgrade further. or you should have the academy upgraded to the best.

even if you'll receive 700k more per season, in case you manage to win the league, you'll do nothing useful with that money. you proved it already. you should have chosen a way: money from upgraded facilities or players from upgraded academy. you chose to buy silly players. wrong move. now you don't have money to upgrade nor players from the best academy to sell, so you choose to come here and cry about the prize at the end of the season.

assuming the admin would have made your league 'active' from the prize point of view in the past 3 seasons, you would have 1,75 mil more.
assuming you would have upgraded only your bar to the best, 3 season ago, you would have made around 2,5 mil more than what you make now, from those facilities.

of course, it's easier to just come here and cry about it, instead of actually seeking a way to improve your managerial skills.

there is the other way, of course. to go for academy. yes, it's all about luck, but if you don't like the bar upgrade, maybe you should choose the academy upgrade. this way you'll get better players for your team and for your national teams. you might not get LA10-11 every season, but you'll definitely get much better players than what you get from 'good'.
only a quarter of the LA8 and 9 players from Bermuda are from academies from Bermuda. who's fault is that? it's the fault of the users that don't upgrade. just like yourself.

another issue: the so called 'high user number'. allow me to doubt there are 22 real users in Bermuda. here's why:

ijkjijxdoy : ijkjijxdoy has been established. - ukainean trying to get a team in every league

jassiem : frisswellhill fc has been established.

jassiem : frisswellhill fc has been established.

siemy : king_negusfc has been established.

this is the same person. and there are 2 teams in your top level that have similar ip's with these. and i say similar, not identical, only because i can't see the last 3. all others are the same.


and 2 more teams with fishy ip behavior. and 3 more teams with similar ip's (identical, but the last 3 could be different).

i'm thinking there might be a reason why admin is not expanding this league. a justified reason. could admin open a second level? if he really wanted, yes. could you make him do it? yes, you could ask every friend that is on a different lan to open a team and just remind them to log in once in a while, to make it seem as they are still interested. i'm sure you could find 10 guys and i'm sure admin would fall for this trick.

38
General Discussion(English Only) / Re: Training on NT
« on: September 20, 2014, 10:47:52 PM »
I think whole training system is very unfair and unrealistic...If some day developers will change something I would like to see:
1.No training from national games at all.
2.Much less experience from national games (about 1 star after 75 games)

first of all, to compensate for this, the injuries should be removed. i don't want my players to play and get injured for no reward. and spare me the 'be proud for having a player in a national team' line. in case i'm only exposed to the drawbacks, i don't care if my player is in nt or u21, i care if my team wins. if some of my players get injured every season from playing in national teams, at least now i get something out of it.


second of all, if they implement your ideas and there are still injuries, then many users that get extra youth players into academy for G or tokens would stop choosing smaller countries and go only for the 5 or 6 big ones, so their players won't get selected for national teams, unless they are la12-13 monsters. this migration to big countries would lead to the burial of medium and small nations and the creation of only a few super-powers, similar to what happened in youth camps.
1.For equalization of changes in national teams,players should lose progress rate after 22y. (+1 year when compare to current system)
this should happen anyway, because the PR of players has decreased and the academy players are, on average, over 17 y.o.
the 8 players i received at the season reset had an average age of 17,875. that is too high.
 if the average would be around 16, it would be ok the way it is now.
2.Daily training should give much greater increase.
3.Match training should give much smaller incrase.
i thought you were going for realism. what happened?
is it realistic to be able to train a player without playing him?
on the contrary, i think the training amount from matches should be a bit higher. but not too high, so it won't discourage the new teams from upgrading the training facilities.

39
drifter, why do you complain about bermuda's national teams, but don't train all the bermuda players you get from academy???

you only have 7 bermuda players in your team, yet, this is your 7th season and your youth facility is only good. on top of it, you want to run the national team! stop moaning, since you're not willing to DO anything for bermuda's national teams!

YOU are to blame, not the game.

besides, if you really wanted to have a player in a bot national team, you would have trained it accordingly. i have some players playing in various bot national teams and i had to give them some training that i considered useless, just to have them play. you need to sacrifice some, in order to get some.

40
General Discussion(English Only) / Re: Training on NT
« on: September 20, 2014, 11:23:56 AM »
while i agree from the point of view of amc's, amr's and this sort of positions that can't play in bot teams, altogether i have to categorize the idea as detrimental, because of cheater nt and u21 coaches, that will bring ridiculous players from their teams or their friend's teams, only to get undeserved training.

in Romania, we've already had this problem, last season, when zsoka (nt) played this player: http://www.gokickoff.com/team_player_detail.php?player_id=7620457. at that time, this was a 206.000 value, 9/2, 18 years old player.

i believe that all the connoisseurs will agree with me that such a player is absolutely worthless for Romania's national teams or any top national team, for that matter. but that player comes from the team of a friend of zsoka, a very vocal supporter. not only vocal, but also... rude, to put it mildly. take a look at the team's name:     Spargatorul De Buci Arad. it means ''but cracker Arad'' (Arad is a city). yes, it's an inappropriate, indecent spin on the nut cracker. this is the kind of people zsoka is associated with...

and the worst part is that ADMIN, even if he was informed about this team's indecent name, at least by 2 users, he ignores it!!!!

SHAME ON YOU, ADMIN! YOU ENCOURAGE CHEATING AND INDECENT BEHAVIOR!

in other games, this guy did the same thing with his team name, but the admins or gm's changed it and punished him. unfortunately, we don't have a responsible person in charge of this game.

41
General Discussion(English Only) / Re: National team in Jordan
« on: September 16, 2014, 09:05:20 AM »
Talking about leagues with few active managers...i saw that in Rwanda (where i just created my second team) there are manager in waiting list since two months..... ::) ::) ::)

Rwanda Total users :
   7
i found 4 of those (apart from you). only one of them seems to have a Rwanda ip, and even that one, only logged in to create the team. maybe admin checks ip's before approving a team.

in Bermuda i found a user with 3 teams, none of them approved. 2 of them were created 1 second apart, so it might be an double-click, honest mistake, but he already had a team, so why ask for another? might there be another, older team, of the same guy, that would explain the situation? maybe even an active one? i haven't checked those.
another person, from Ukraine, tried to get 2 teams (found him in Rwanda, also), so that's probably why he was not approved.

i think that, if you look close enough, you might find reasons. many countries with only top level division have users on waiting list for ages. i bet almost all of them aren't from that country.


and there's another thing, more of a conspiration theory: i think admin deliberately creates teams (even if he doesn't approve them) to create the illusion of an active, growing game. or, at least, not a shrinking game.
a higher number of users makes the game more attractive; for us, for new users or for anyone interested in buying the game.

42
not fair:
1. some teams play wcc qually, others don't
2. some teams play 3 home wcc group matches, others 4
3. some teams could play all knockout matches home, others none
4. some teams play more home matches in the national cup, then others, even if they make it to the same round
5. the teams that play in wcc or the last rounds of the national cup (the very strong teams) will increase the gap to the other teams


besides, i don't see why those 3 facilities should be influenced, they bring decent money as they are currently set up.

i think the sponsors don't bring enough money and they should be calculated according to the team's performance. you get a bonus from the sponsors in the week that you play a cup or a wcc match, a bonus that should be higher for the last rounds of the cup or knockout stages of wcc. after all, you might say that you provide more exposure for the sponsors if the team plays more matches or more important matches.

43
General Discussion(English Only) / Re: Questions & Answers
« on: September 07, 2014, 02:46:17 PM »
Hi guys,
Can you help me to explain about the WCC quota?
As you can see in the table (league ranking) on September 7, 2014, Indonesia was ranked 45 and that mean just the winners of Indonesian Top Level (season 11) that represent Indonesia to World Cup Champion Cup (WCC), but why my team as runner up of Indonesian Top Level included in the qualification of WCC? If this is an error, please admin to fix it because I do not want to take advantage from the things that is not my rights.

this is the new ranking. it contains the points from season 8, s9, s10, s11 and s12, that just started.

the ranking from the end of last season is taken into consideration for your participation, that contain the points from s7, s8, s9, s10, s11. in that ranking, that you cannot see anymore, your country was for sure on top 40.

44
Ask Admin / Re: cheats!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
« on: September 05, 2014, 01:46:45 PM »
Kindly report [email protected].

The game master will punish the cheaters.


how ridiculous is this?!
you've seen it already, why do you need an e-mail notification? not to mention that e-mails had came your way, already!

the 'game master' does not punish cheaters. he (or should i say 'you'?) might punish just a handful of them, but not more. there are so many illegal multiaccounts and so, so many fishy or outright, obvious cheated transfers not being punished, that it ruins the entire joy of playing this game. on top of this, people using bad language without you doing anything, in spite of the reports sent, encourages the escalation of bad language being used!

i feel like you agree with the use of bad language and all the cheating. is that the case?

45
Suggestions/Bugs / Re: money lending system
« on: September 04, 2014, 09:59:34 AM »
sonic, you're a cheater! how dare you show your face on the forum?! don't you have any shame?!

here's one simple example: http://www.gokickoff.com/team_transfer.php?club_id=286912

46
Suggestions/Bugs / Re: money lending system
« on: September 04, 2014, 08:02:32 AM »
only cheaters require such measures, get lost!

moderators, please erase his comments. we don't need admin to see that he would have clients for such a screwed up idea. it would be the last nail in the coffin of this game.

47
Suggestions/Bugs / Re: money lending system
« on: September 03, 2014, 09:56:45 PM »
ok, so it looks like the investment in the final upgrade is not such a waste of money. yes, it might take 2 years (not seasons) to get the money back, but at least it's not as bad as the rules show. thanks!

48
Suggestions/Bugs / Re: money lending system
« on: September 03, 2014, 09:17:21 PM »
IS UNFAIR TO US THAT PLAY THIS GAME , that is what I meant with it. It has to stop charging so much, and even if You save 1 million, is still going to be disappear in two-3 weeks. Something has to change

By the way, manual is outdated, incomes from facilities are higher than game manual says:
I improved my megastore to the best level and i got more money than it should be (i should have get 18k profit, got close to 45k).

This is very interesting. I always thought it was worthless to invest in the facilities.
For example, getting from BAD to OKAYS costs 500,000 G and we should get around 7,000 G more, according to the rules. Meaning, that it takes 70 weeks to just compensate your investment.
I am glad it is not true, after all.
I would be interested to know if other players think the facilities are more interesting than it is written in the game rules.
i'm getting, on average, 155.575 g per week, from all 3 very good facilities. that is, for my average rating of about 7200, maybe 1000 g more than what the rules say (per each facility). from that, you need to deduct the maintenance fees of 10.000 g per week, per facility. i'm left with about 125.000 g profit per weer from all 3.

carlos, how much did you get from all 3, this week?
you said 45.000 profit, that would mean 45.000 + 10.000 (the difference in maintenance fees) = 55.000 g more from one of the facilities. that would bring the total from all 3 to about 210.000 g. is that correct?

49
Suggestions/Bugs / Re: my advice
« on: September 02, 2014, 12:06:20 PM »
my advice on the next season of his going there money lending system.. and if need be the name purchase G with paypal lucrative for production Gokickoff... who is agree with this statment plisss comment

your advice is stupid.

no, i'll take that back! it's extremely stupid!

50
General Discussion(English Only) / Re: Gko development
« on: September 01, 2014, 03:44:55 PM »
you are free to delete your own youth camp, what's the problem?

new championship u21? we already have one u21 championship.

extra promotions for tokens don't affect anything, there are a total of 7 players to be promoted FROM the academy, no matter how many players you promote TO the academy. you can spend 400 tokens every season, you still won't be able to get more than 7 players. it's true, they might be a little bit better than the original 7/8, but not by much. if you're lucky, you get good players from the original ones, if you're not, you'll get worse players for tokens than the original ones.

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