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Messages - themanager

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1
General Discussion(English Only) / Re: best skills for assists
« on: December 15, 2015, 05:47:12 PM »
thanks for the information.

what else will affect the player?

experience is a very important part i guess.  Its better to have a higher experienced player.  What else will affect the actual value of action pass ball on floor or action pass high ball?

2
General Discussion(English Only) / best skills for assists
« on: December 14, 2015, 10:08:27 PM »
Hi managers,

I need some advice about the best skills to have a good player which provides assists.

Also what tactic helps to create more assists in game? I understand that making long shots rarely is one of them.

What is your opinion?

3
i do not agree...

i have player.... ca6/la8 with big numbers in team report but his experience is only 1 star.... he does not play good.  his average rating is just above 6. 

then i have player ca6 with smaller numbers in team report but plays much better because of higher experience.  experience is very important.

that is why i said numbers are not important. 

And another thing... to attack player must have OPM high..... so UPM must mean to defend in a way.  What do you think?

4
your DC upm 65 wowwwwwwwwwwwwwwwww

the number is not important my friend. 

if you are happy with big numbers than it means you did not understand how the game works.


5
I was trying a formation and found out this. 

So i have a player.... MC (playing in MC position) with UPM 65

i change this player and put a DC (playing in DC position) but he also has UPM 65. 

The total value of UPM does not remain the same but it gets smaller..... from 420... it becomes 399.  I dont understand this. 

What is happening? Do i have something wrong in my team?

  ::) ::) ::)



6
I often see players whose current ability is written as a decimal. 

Ex: 6.5/7/2, 7.2/8/4

I managed to find a post in Thailand in the forum in which they talk about this equation but i couldnt figure out anything since i cant understand the language and neither with the translate. it didn't work out. 

is there anybody out there who can enlighten us about this special formula?


7
thanks for the replies,

i think i can summarize as follows. 

if i am playing counterattack, then i should play more direct. 

for other tactics i will just stick to default to get the best of both tactics. 




8
Hi guys,

i would like your feedback about the passing style. 

what is the main difference between shorter or more direct? which players are best for shorter and which players are best for more direct?

I tried to find some information in the help but i couldnt figure this one out. 

Post your views.

Thanks

9
ok thanks for your help!!  :)

10
thanks for reply but i think this is a stupid thing and should be fixed.  There is nothing wrong in placing a player which is on loan from another team together with the youth team so that he can improve like the others. 

11
I have a player on loan. 

In a particular match i do not want to play him.  Can i place him together with the Youth Players so that he gains points even if he does not play? Because the game is not allowing me.  Am i doing something wrong?

thanks

12
what about the change in values when you place AML to FL.  There is no information about if it is natural or not in FL.

I have AML... if i place him as FL these are the changes:

UPM increases. OPM increases

UZM the same. OZM the same

UMR the same. OMR the same. 

If as an FL it is still 100%, then i think it is best to play aml as fl. 

13
General Discussion(English Only) / Player Not Playing in Natural Position
« on: January 25, 2015, 04:48:59 PM »
Hello Guys,

i have a question. 

I have an ML. 

Natural: ML
Unconvincing: AML

If i play him AML, in the team report i noticed something.

UPM and OPM are nearly the same

UZM decreases and OZM increases

UMR increases and OMR decreases. 

Is the fact that he is unconvincing in the position already calculated in the total of the report?

If he was natural, the calculations would be different?

If yes, than if i want to increase OZM than this means i can play him in his unconvincing position?

14
Need help ? / Re: Player Appeances - Help
« on: January 01, 2015, 02:40:30 PM »
ok thanks...now i get it.


15
Need help ? / Re: Player Appeances - Help
« on: December 31, 2014, 06:37:22 PM »
how can the number in the brackets be greater than the other number?

16
Need help ? / Player Appeances - Help
« on: December 31, 2014, 06:10:52 PM »
If you look at the history of a player... what do the numbers mean.

For example after every season a player has listed in his history the number of appearances ex: 5(8),  1(26), 26(4)..... etc..

Sometimes the number in the bracket is smaller and sometimes it is greater.

Can you help me.

17
General Discussion(English Only) / Re: Player Wages
« on: December 29, 2014, 04:29:07 PM »
so every season player will ask for new wage if he has improved his skills/ability.  did i understand correctly?

18
General Discussion(English Only) / Player Wages
« on: December 29, 2014, 11:56:28 AM »
Hi all,

i have a question.

So if i buy a player and offer him a contract length of 5 seasons.... does that mean that the player will have the same wage for 5 seasons even if he develops and becomes a word class player in 5 seasons. 

For example:

i buy a player CA2/LA7/PR5  with a wage of 986G/week

So i play him and in 3 seasons or less he becomes CA7/LA7.

Now does that mean that the player will still be paid 986G per week for 5 seasons but then on the 6th season he will need a pay rise of 10,000G for example?


19
Suggestions/Bugs / Re: Terminate Player on Loan
« on: December 27, 2014, 09:06:49 AM »
thanks....

well there is always room for improvement in the game but each action has to be studied well so that there is no abuse. 

but i believe we can make the game more realistic by introducing the january transfers for players on loan... which should be in mid season as one of you already explained.

we will wait and see. 

20
Suggestions/Bugs / Terminate Player on Loan
« on: December 26, 2014, 02:31:07 PM »
Hi guys,

is it possible to terminate the player which is on loan before the season ends?

and is it possible to change loans in the middle of a season?

thanks

21
General Discussion(English Only) / how to increase press more of a DC?
« on: November 03, 2014, 05:19:52 PM »
i am aware that a DC can only help in UZM or UMM and OMR or OSP.... but in the analysis he has also values for UPM or USM.  What are the skills needed to improve the press more of a DC?

22
General Discussion(English Only) / Adaptation Rate - Help!!
« on: September 13, 2014, 09:32:44 PM »
I was wondering, how long does a player take to become fully adapted?

So if i buy a player with adaptation rate of 20.... he will become fully adapted in how many matches?

Does he need to play at least 30minutes to improve or he can just be part of the team and never play in matches?

Is there an average number of weeks or games?

1 - 5 =     ? days
5 - 10 =   ? days
10 - 15 = ? days
15 - 20 = ? days

thanks

23
General Discussion(English Only) / Re: How much does Experience count?
« on: August 26, 2014, 06:34:36 AM »
i am gathering data based on Moral and Experience by comparing my calculated value of UPM UZM etc... and compare that to the actual analysis (Premium Users) found in the player details. 

I did not know about team working.... can you explain more please?

I will share my results once i have enough data to come up with a value.


There are factors affecting his performance as follows:

        1. Experience - The higher experience, the better chance he plays well regularly.
        2. Morale
        3. Proficiency within the chosen playing position.
        4. Condition - Efficiency decreases alongside condition. A player will not have this penalty if his condition is over 92%.
        5. Adaptation to the team.

So i am assuming that Proficiency is Natural... Condition is over 92% and Player is fully adapted to the team. 

The remaining variables are Experience and Morale....

So Morale we can have the following levels:

POOR.... level 1
OKAY.... level 2
GOOD... level 3
VERY GOOD... level 4
SUPERB.... level 5

and the other variable is the amount of stars in experience


so my work is based on the following equation:   (Still not correct.... i am trying different equations but here is an idea maybe you can put your idea)

REAL TACTIC VALUE = Calculated TACTIC VALUE  x   (Constant of Morale x Level)    x    (Constant of Experience X Number of Stars)


Guys i need your comments and feedback

If you find any mistakes let me know.... I am still inputting data to find the 2 missing constants......

24
General Discussion(English Only) / Re: How much does Experience count?
« on: August 25, 2014, 06:23:28 PM »
thanks for the reply Drifter.

You perfectly understood my point.

i calculate values for tactics for players but never took into account the amount of experience.  Experience does really make a difference.  So even if you have a player with no skills but with high experience.... he can be the player who can make you win important games. 

Any more help out there... how much importance do you give to experience?

25
General Discussion(English Only) / Re: How much does Experience count?
« on: August 25, 2014, 10:52:54 AM »
yes i know.

example: you have a central defender with heading 13 marking 13 tackling 13 positioning 13 but with 7 star experience and if you compare with another player with heading 16 marking 16 tackling 16 position 16 but with 1 star experience, there is a big difference in the analysis of the player.

Eventually it is better to invest in the player with 16 skills but he will not perform as good as the experienced one.   

i was asking maybe somebody found a formula of the experience.  thanks for replying.

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