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General Category => General Discussion(English Only) => Topic started by: leonhart on March 05, 2013, 05:56:04 PM

Title: POLL: MotS?????
Post by: leonhart on March 05, 2013, 05:56:04 PM
lol indonesia?  are they kidding?

kidding? WCL have 4 different champions until last season, and 1 of them is Indonesian club. So?
Title: Re: POLL: MotS?????
Post by: Ruta on March 05, 2013, 06:07:33 PM
Lets look like this. He hadn't have to use MOTS in Indonesian league and used both them in WCC :) Polish team have to use MOTS in own competition. At past years in WCC wasn't very competitive. Some teams played only a few games with really hard rivals. And when used MOTS could go through .
IMHO first real champion is fc.Superfrancis from season 6.
Title: Re: POLL: MotS?????
Post by: leonhart on March 05, 2013, 06:25:35 PM
Lets look like this. He hadn't have to use MOTS in Indonesian league and used both them in WCC :) Polish team have to use MOTS in own competition. At past years in WCC wasn't very competitive. Some teams played only a few games with really hard rivals. And when used MOTS could go through .
IMHO first real champion is fc.Superfrancis from season 6.

Nice opinion   8)
however, IMHO, it's just about ur strategy to use MotS in a right time, right opponent, and right competition. nothing could really forced a manager to use MotS, so I can't agree with ur opinion that a Polish team have to use MotS in local cmpetition. but once again, it's just my opinion, and I appreciate ur opinion highly, as highly as I appreciate Polish TL which is one of most competitive in GKO  :)
Title: Re: POLL: MotS?????
Post by: MooDonut on March 05, 2013, 06:50:21 PM
 ;) ;) ;)

I think if no Mots in WCC  .   Is good idea?  It's fairly for some league.
Title: Re: POLL: MotS?????
Post by: Kr10s on March 05, 2013, 07:10:41 PM
;) ;) ;)

I think if no Mots in WCC  .   Is good idea?  It's fairly for some league.

A game without MotS would be perfect.
A WCC without MotS would be a good start.
Title: Re: POLL: MotS?????
Post by: chefo on March 05, 2013, 07:32:56 PM
;) ;) ;)

I think if no Mots in WCC  .   Is good idea?  It's fairly for some league.

A game without MotS would be perfect.
A WCC without MotS would be a good start.

Agree so much.. MOTS is totally useless in this game and only provides cheating and so on. Also its effect is way too strong, a 15% boost seems like a legit amount but it seems like it gives more than 30% which is hilarious :p
Title: Re: POLL: MotS?????
Post by: LieCheatNsteal on March 05, 2013, 07:36:36 PM
yeah.... i think mots is a must but needs to be weakened or suffer morale drops to peeps that participate when used
Title: Re: POLL: MotS?????
Post by: Rasha on March 05, 2013, 07:43:31 PM
;) ;) ;)

I think if no Mots in WCC  .   Is good idea?  It's fairly for some league.

A game without MotS would be perfect.
A WCC without MotS would be a good start.

+1
Title: Re: POLL: MotS?????
Post by: Ologga on March 05, 2013, 08:09:37 PM
I am demanding a game WITHOUT MOTS since the last 2 years.

I am tired of ask always the same and no answer from admin.

NO M.O.T.S. and NO PREMIUM SPORTIVE ADVANTAGES.

I have suffered incredible number of unfair mots, many of them without justification.

Now I can win the champions using mots, against an user that has premium advantages, what is unfair there?, both???...

I have mots for WCC because I play in a 'weak' league or because I have built an enough strong team for not need use mots in league against users that play me with mots?.

In GKO there is people complaining that users from weak leagues can use mots in WCC, I complain that countries with hardest leagues have more cup rounds, more training and more money, ... Other users complaining that premium users have more energy and advantages, ... everybody is here complaining about everything, GKO has many mistakes and problems and it seems that nobody wants to repair them.

Then, GKO is a full absurdity. There are many thing to change and they do nothing.


This game or any game can't be fair with mots and premium advantages, these are the main reasons for many users get bored and leave the game. It's not very beautiful to win a cup or wcc using mots and it's not fair to lose it because your opponent has used a mots for modify the match score.

I thouth last thursday in not use my mots in WCC but finaly, with an interminable list of mots suffered, I decided to use it.


The reality is that we have been demanding to remove mots since we began in the game in 2011 January, and we have only receive no answer from admin and a big number of insults from people that likes mots.

I am absolutely tired of this subject, specially because nobody do something for at least, give as an answer and a reason.

The end.


PD: I gave a solution some months ago, all teams have 1 or 2 MOTS for each competition, and not can use them in other competitions, then if you don't use league mots in your league, you lose that mots, the same with WCC mots and Cup mots. But as always, nobody answered me at least with a 'thanks for give an idea'. As I said, I am absolutely tired of GKO.
Title: Re: POLL: MotS?????
Post by: Kr10s on March 05, 2013, 09:59:26 PM
I have suffered incredible number of unfair mots, many of them without justification.

You have too many enemies here, and i'm afraid that is not because your team's strenght......

I have mots for WCC because I play in a 'weak' league or because I have built an enough strong team for not need use mots in league against users that play me with mots?.

How does german teams perform in WCC? You have your answer there..... Your team is strong (in a different way than others, but it's strong) your league rivals are few, and weak.

In GKO there is people complaining that users from weak leagues can use mots in WCC, I complain that countries with hardest leagues have more cup rounds, more training and more money

When the next season start, you will receive 1.5M as Cup champion, some managers will play the same match number than you and won't receive nothing. And i am NOT watching them complaining, do you?

Then, GKO is a full absurdity. There are many thing to change and they do nothing.

Is that our fault? Because you seem to release all your anger at us......

I thouth last thursday in not use my mots in WCC but finaly, with an interminable list of mots suffered, I decided to use it.

Is's perfect, if you don't need them in league/cup, grab your advantage there, but don't come here posting "It's not very beautiful to win a cup or wcc using mots and it's not fair to lose it because your opponent has used a mots for modify the match score.", because believe it or not, your "victory" won't be beautiful either.
Title: Re: POLL: MotS?????
Post by: Igecot on March 05, 2013, 11:06:06 PM
Well I think MotS should be only in league ! You need to have really strong team to not lose against mots ! Sometimes it's just not fair ...

Title: Re: POLL: MotS?????
Post by: Ologga on March 05, 2013, 11:13:05 PM
I have suffered incredible number of unfair mots, many of them without justification.

You have too many enemies here, and i'm afraid that is not because your team's strenght......

No, that is the result of speak high and clear, it's my form, and it's not my problem if some people doesn't like it.

I have mots for WCC because I play in a 'weak' league or because I have built an enough strong team for not need use mots in league against users that play me with mots?.

How does german teams perform in WCC? You have your answer there..... Your team is strong (in a different way than others, but it's strong) your league rivals are few, and weak.

I can't answer why 'german' teams prefer to spend their mots against me without any justification to use them in WCC, they damage continuosly Germany and now thanks to my performance, 2nd Top Level ranked team has the possibility of go directly to group stage. Most of them are only satelit teams of thailand that their users have created for who knows what reason.. I wish it would be 16 strong teams in my league, but there aren't by the moment. I need it.


In GKO there is people complaining that users from weak leagues can use mots in WCC, I complain that countries with hardest leagues have more cup rounds, more training and more money

When the next season start, you will receive 1.5M as Cup champion, some managers will play the same match number than you and won't receive nothing. And i am NOT watching them complaining, do you?

For that I must win the cup, I compare germany cup with spain cup or other countries with 11 rounds and in those countries teams play against more bots than german teams. Every cups IMHO must have the same number of teams and if the money is a problem, no money awards. I don't understand why we must receive money for win a tittle.


Then, GKO is a full absurdity. There are many thing to change and they do nothing.

Is that our fault? Because you seem to release all your anger at us......

No, don't mix it, I speak always about gko owner's neglect that seems that don't want to make any improvement, as user I feel abandoned by gko. All managers are victims of that.


I thouth last thursday in not use my mots in WCC but finaly, with an interminable list of mots suffered, I decided to use it.

Is's perfect, if you don't need them in league/cup, grab your advantage there, but don't come here posting "It's not very beautiful to win a cup or wcc using mots and it's not fair to lose it because your opponent has used a mots for modify the match score.", because believe it or not, your "victory" won't be beautiful either.

It's absolutely real, a WCC won with mots doesn't give me the same feeling, I don't want to give anything to an hipotethic 'victory' on thursday. A game played with mots or advantages won't give the same taste that a game played 100% equal.


These were my opinions, at least I say what I am thinking, I fight and work for try to change many many things in the game, many other users are silent and hidden always, and they seem to be nice people, nevertheless who say things clear is more.. 'ugly'. I am sorry very much but I will continue saying my opinions, no matter who doesn't like that, at least you use to give an answer.

Many times I decide not write anymore in this forum, no support and never answered by admin, as much complains someone doesn't like that idea, I have never seen admin taking any idea given here, to write here is lost time.
Title: Re: POLL: MotS?????
Post by: Kr10s on March 05, 2013, 11:15:49 PM
Well I think MotS should be only in league ! You need to have really strong team to not lose against mots ! Sometimes it's just not fair ...

IMHO, the biggest problem with MotS is that keepers becomes way better!
I received 3 MotS this season, i were far better than my oponent in those matches and still, i won one, drew another (lost in the randomness that PK has) and i lost another, even if my opponent player's performance ended decent or bad, keepers played amazing matches (their ratings were 7, 7 and 8 ).
MotS increases players's skills, it's understandable somehow, but the problem comes when we talk about a team that can't be dominated even if his oponent uses MotS and you find an extra barrier there.

And the biggest problem comes atfer you receive a MotS, because our own player's morale drops significantly. I had my attacking players in superb morale, i lost a match because of MotS and i never recovered that attacking strenght after that, it's not only the match lost itself, the biggest problem is its collateral damage  :(
Title: Re: POLL: MotS?????
Post by: Ologga on March 05, 2013, 11:49:57 PM
Just one question here.

Why Bosnian, Serbian and Croatian league is not on this poll?

Bosnia and Herzegovina:
2nd in World Club Champions Cup ranking and 5th in National ranking.

Serbia:
3rd in World Club Champions Cup ranking and 4th in National ranking.

Croatia:
7th in World Club Champions Cup ranking and 10 in National ranking.

And there is Indonesia (21/12)

Romania also have quality league.

Balkan je najjaci  :D  =  Balkan is the best !

As for the MotS there has to be a change ! Because someone is playing in weaker league , so he use the mots for WCC. Someone in stronger league so no mots in WCC . There has to be only in league or 1 in league and 1 in Cup ! But to have in WCC is just stupid .

For me is more easy than that, mots must be removed.
Title: Re: POLL: MotS?????
Post by: Igecot on March 06, 2013, 12:36:18 AM
Oberstdorf I am just giving suggestion , because we all know that MotS will be here for long time ! But when it is here , they should make it equally for everyone ... 
Title: Re: POLL: MotS?????
Post by: Ologga on March 06, 2013, 12:47:29 AM
Oberstdorf I am just giving suggestion , because we all know that MotS will be here for long time ! But when it is here , they should make it equally for everyone ...

The same suggestion that I gave, ;) but something say me that this one won't be accepted by admin as the rest of ideas.

PD: I gave a solution some months ago, all teams have 1 or 2 MOTS for each competition, and not can use them in other competitions, then if you don't use league mots in your league, you lose that mots, the same with WCC mots and Cup mots.
Title: Re: POLL: MotS?????
Post by: johnblasa on March 06, 2013, 01:10:26 AM
Absolutely agree to eliminate unnecessary mots ... In recent seasons the changes in the game have been unacceptable, targeted only to earn money, in the first two or three seasons were put in place nice and useful ideas.... I do not understand because in addition to the changes related to money not being heard also the important requirements, such as: Adjust the market, the game engine, tactics, replacements, stats, game schedules and other .... in this way are likely to loss of customers!

I'm agree with the fact that the Balcanians leagues are important and strong in this game, but to understand the strength of a league will not just look at the rank or skill in WCC ... The difficulty of a league you can see the goodness of the technique of roses of all sixteen teams of the various Top Level and of the minor series! in some leagues are only 5-6 teams that are at war for victory and they goes in WCC and grow up the rnak statistics....At the end is not so important to know which is the strongest league ... interesting to you so much??
Title: Re: POLL: MotS?????
Post by: chefo on March 06, 2013, 10:46:46 AM
The same suggestion that I gave, ;) but something say me that this one won't be accepted by admin as the rest of ideas.

There are lots of simple and good ideas out there, but someone has to read them first.
Pretty sure theres no one from staff actively looking at the forum else we wouldnt be seeing the new season only with some fixes to their previous questionable changes.
Title: Re: POLL: MotS?????
Post by: Ologga on March 06, 2013, 10:55:51 AM
The same suggestion that I gave, ;) but something say me that this one won't be accepted by admin as the rest of ideas.

There are lots of simple and good ideas out there, but someone has to read them first.
Pretty sure theres no one from staff actively looking at the forum else we wouldnt be seeing the new season only with some fixes to their previous questionable changes.


+1

we are here, speaking, suggesting but not feedback from owners, never.
Title: Re: POLL: MotS?????
Post by: chuncho_ on March 06, 2013, 12:18:13 PM
good to talk about the root of this issue,

  as the number of users in each country is very low and therefore causes no interest in your register or remain within,

  and that the key to any game is to achieve significant challenges and so far to more than 95% of all users, this game does not succeed

my attention that many modifications aparescan mainly looking to get more money, this could be a good deal for administrators, but it would be even better if we are more business, and this is what we mainly long here

if they can get publicity for each country, considering that there are no more than 10 active users as well .. 30-40 enrolled incertos can put in pages, newspapers. and invest in advertising the game and not for the game, which to me are linked

if we have more competition instead of earning more money by changing the system to consume Tolken., this game will disappear
and will happen for one thing ...... boredom

not only need more tools, if not greater, and therefore, better competition


this is essential in any game ... or it does not exist
Title: Re: POLL: MotS?????
Post by: MathewsPateras on March 06, 2013, 03:47:45 PM
Where is Admin? Admin is laughing at all our suggestions.

Admin never reply at the forum, never see them in the forum discussions, never explain where they are going with GKO.... Only want our money. Money in the pocket and laugh and laugh.

GKO will lose many users, including myself possibly. Much will have to change this shit!!
Title: Re: POLL: MotS?????
Post by: chuncho_ on March 06, 2013, 08:05:45 PM
is an excellent game, but lack the most important
at least for 95% of all countries
be competitive, achieve glory for a great challenge

I'm sure this is a job for administrators so investing in advertising would bring both benefits, since the adm. could sell a better product because the amount of users is vital for sponsors
Besides possessing higher return for domestic products

the big problem is bigger and requires change and transformation of the game itself
Title: Re: POLL: MotS?????
Post by: Brian Clough on March 07, 2013, 08:07:03 AM
- OP -

MotS have been a hot topic of discussion (those off-topic posts have been moved here) so I thought this poll was in order. There was a similar poll a while ago but I think it was

Personally I would only support keeping MotS in the game if three conditions were met:
1 - The effect of MotS should be variable, depending on average player morale. Only if EVERY player that appears in a match had "superb" morale would the effect be what we have today. This would be halved for each ranking lower the average is. e.g. if avg. player morale was "good" the effect would be 1/4 of current. At okay it would be 1/8 and so on.
2 - You have to earn them through what I would call "activity" and "reputation". By activity, I mean (consecutive?) days logging into GKO. By reputation, maybe a points system based on club ranking?
3 - They have a cost proportional to the effect. Extra condition loss from the match and/or temporary reductions in manager energy/replenishment rate

Unfortunately, I really doubt this kind of "major change"* will ever be realized...so we should probably just do away with them all together. So I vote for option 2
 >:(
But that's just my opinion...

The poll will run for 30 days
Title: Re: POLL: MotS?????
Post by: chefo on March 07, 2013, 08:17:48 AM
Just remove it already, really sick of getting MOTS'd by someone's second team in the cup. Damn it.
Title: Re: POLL: MotS?????
Post by: newbie on March 07, 2013, 08:18:45 AM
mot is suck......

this ss i got 6 mots totally

wit  1win  2draw and 3 lose


it suck ....... it make me at the third place now and left a little hope for me to promote

if it dont have mot i must have secure promote for sure


atlast  mot is the most worst thing in   ''GKO''



 >:( >:( >:( >:(
Title: Re: POLL: MotS?????
Post by: firecloud0102 on March 07, 2013, 09:16:40 AM
Mots leads change , and the world need change . So, it's OK.    :P
Title: Re: POLL: MotS?????
Post by: chefo on March 07, 2013, 09:39:50 AM
There are actually still people that want to keep it LOL
I'd agree keeping it only if it's effect gets nerfed (weakened) to the amount of a Good / V.Good stadium and its restricted to league, seems the most fair.
Title: Re: POLL: MotS?????
Post by: Kr10s on March 07, 2013, 10:06:50 AM
I received my fourth MotS yesterday, so i can throw up my anger here  :P

To be honest, i understand that people might need to use MotS, and i don't think they are a bad feature, but in the way i look at it, things are unbalanced. IMHO, MotS should remain, but some things must change:

* Its effect should be reduced, at least on keepers: When the oponent uses mots, scoring against them becomes a chimera, if you are strong enough you can still dominate the match against a team using MotS, but still you find an extra barrier there, and all of us knows that weaker teams might need a miserable long shot to score when they are dominated, that is really frustrating sometimes.

* If a team uses MotS, it's clearly doing an extra effort, then reflect it on the game: An extra condition loss would reflect that effort (maybe 15 condition points in league?) and also would add another strategic use (you would think about using MotS twice if you have another important match a few days closer)

* Team that receives MotS shouldn't suffer morale drops: That is the biggest damage that MotS creates, you can lose a cup match because of MotS and your league chances drops significantly, MotS creates a huge collateral damage sometimes.

* They should be removed from international competitions: That would bring fairness between WCC/no WCC temas and that's the only way that a WCC champion would be really considered strong by others, also it will increase the competition level. I have seen some crappy teams playing WCC because they used their MotS in Qualifying rounds, then when they reaches group stage they've got nothing to prove thier worth (a friend had to face a team level 540 lol). Despite some teams are good or not, the only WCC champion that proved to be strong is superfrancis fc in season 6, he managed to win WCC and italian top level at the same time, other WCC champions didn't need to play full strengh in league and saved their MotS for WCC.
If we remove MotS in international competition, at least new WCC champion will get rid of that "you used MotS in WCC because you don't need it in league" burden, we will have more respectable WCC champions from now on, because "lack of competition" won't change, but at least that team will win the competition because its own strength, that will be a step forward IMHO.
Title: Re: POLL: MotS?????
Post by: Ologga on March 07, 2013, 10:39:40 AM
If they don't want to remove mots at least they must make a modification like:

-give the same number of mots for each team, each competition, and can't use them in other competitions.
-let use mots only in league.
-reduce their power to an anecdotal level.

there are enough solutions for satisfy everybody but at the moment, everybody hates the current system. Even, at the moment mots can be used for cheat too, ... there are many reasons for adopt solutions.
Title: Re: POLL: MotS?????
Post by: Ponggo on March 07, 2013, 11:59:43 AM
Please take out MOTS. Thailand league have many problem with MOTS

 :D :D :D :D :D
Title: Re: POLL: MotS?????
Post by: LieCheatNsteal on March 07, 2013, 12:45:04 PM
if totally remove MOTS sure on benefits top teams only.... it will never happen things like bradford eliminate arsenal in GKO, i support the need/dream of weaker teams chances to beat high tier teams..... i too step on the top of the league in malaysia league and shot by MOTS multiple times and i quite hate it ..... but under general thinking the need of MOTS is still important ........ but plz reduce the effect of Mots in league or make the team player that take part in MOTS matchs morale to OKAY ...
Title: Re: POLL: MotS?????
Post by: xerexy on March 07, 2013, 01:35:30 PM
I would like to give one sugestion about mots:

REPLACE IT with sistem like this, introduce new way of performace of team that will be thight with condition:

- ALL Players under 92 condition should suffer greater penalty than it is now
- Introduce system like this

 1 play werry easy game - team plays easy without much effort and their ability is reduced cca 30% but lose only 2 condition per that game
 2 Play Easy game           - team perform with ability reduced cca 15% but lose only 5 condition per game
 3 Play normal game        - team perform normal and lose 10 condition per game
 4 Play motivated game   - team perform cca 15% bether than usual (normal) but condition lost is 16 per that game
 5 Play MOTS                    - team perform at cca 30% bether than normal or something like that and players lose 25 codition per game like that

- remove posibility to increase condition with credits or energy, implement that doctor level will generate more condition per game like this

Doctor lvl 1 player condition increase 1 per day lvl 2 player condition increase 2 per day lvl 3 player condition increase  3 , Lvl 4 increase 4 lvl 5 increase 5, and ADD posibility that player instead training can train and rest to gain aditionaly condition.

This should give posibilities to manage players condition play various strategies and make game more interesting + game will not be posible to play with 12-13 active players but teams in 3 competitions will have replacements and market will get live again.

I hope someone like my idea and sorry for my bad english :(
Title: Re: POLL: MotS?????
Post by: Ologga on March 07, 2013, 01:44:15 PM
I would like to give one sugestion about mots:

REPLACE IT with sistem like this, introduce new way of performace of team that will be thight with condition:

- ALL Players under 92 condition should suffer greater penalty than it is now
- Introduce system like this

 1 play werry easy game - team plays easy without much effort and their ability is reduced cca 30% but lose only 2 condition per that game
 2 Play Easy game           - team perform with ability reduced cca 15% but lose only 5 condition per game
 3 Play normal game        - team perform normal and lose 10 condition per game
 4 Play motivated game   - team perform cca 15% bether than usual (normal) but condition lost is 16 per that game
 5 Play MOTS                    - team perform at cca 30% bether than normal or something like that and players lose 25 codition per game like that

- remove posibility to increase condition with credits or energy, implement that doctor level will generate more condition per game like this

Doctor lvl 1 player condition increase 1 per day lvl 2 player condition increase 2 per day lvl 3 player condition increase  3 , Lvl 4 increase 4 lvl 5 increase 5, and ADD posibility that player instead training can train and rest to gain aditionaly condition.

This should give posibilities to manage players condition play various strategies and make game more interesting + game will not be posible to play with 12-13 active players but teams in 3 competitions will have replacements and market will get live again.

I hope someone like my idea and sorry for my bad english :(

+1   I like your idea a lot.
your english is enough understable.
Title: Re: POLL: MotS?????
Post by: LieCheatNsteal on March 07, 2013, 01:46:56 PM
that idea ...  denied
Title: Re: POLL: MotS?????
Post by: Kr10s on March 07, 2013, 02:40:16 PM
...

Your idea seems nice at first sight, but when you put it on paper, that's the worst thing you can do, and let me tell you why:

Imagina a squad filled with... CA7 players? All of them  CA=LA or CA>LA.

Improving your phisio to level 3 cost 1.600.000G in total (you rarely get a CA7 player with that money).
Considering that those players won't improve from daily training, the best thing you could do is set him as "rest" and those players would be recovering 6 condition points each day (18 points between each league match minimum), so big teams would be playing motivated mode in EVERY league match, so you would be granted them almost 30 mots to be used, just in league! If the squad is bigger it could be playing MotS ALWAYS, not to menction that physio can be improved up to level 5, you could be playing motivated mode always, even if players are not set as "rest".

This "medicine" would be a lot worst than "the sickness".
Title: Re: POLL: MotS?????
Post by: xerexy on March 07, 2013, 03:08:08 PM
...

Your idea seems nice at first sight, but when you put it on paper, that's the worst thing you can do, and let me tell you why:

Imagina a squad filled with... CA7 players? All of them  CA=LA or CA>LA.

Improving your phisio to level 3 cost 1.600.000G in total (you rarely get a CA7 player with that money).
Considering that those players won't improve from daily training, the best thing you could do is set him as "rest" and those players would be recovering 6 condition points each day (18 points between each league match minimum), so big teams would be playing motivated mode in EVERY league match, so you would be granted them almost 30 mots to be used, just in league! If the squad is bigger it could be playing MotS ALWAYS, not to menction that physio can be improved up to level 5, you could be playing motivated mode always, even if players are not set as "rest".

This "medicine" would be a lot worst than "the sickness".

My friend you didn't understand THIS IS IDEA usualy in games like this things go :

1. Idea
2. TEST -> like numbers all are cc so this need testing
3. if TEST say it is good and can be done then IMPLEMENTIND
4. after on market (or here in game) season in REAL GAME TESTING
5. FINE ADJUSTMENT

And you have product.

So I gave idea, testing and numbers are on GKO staff to resolve it and test it numbers in my proposition are just example!
Title: Re: POLL: MotS?????
Post by: chefo on March 07, 2013, 03:27:15 PM
My friend you didn't understand THIS IS IDEA usualy in games like this things go :

1. Idea
2. TEST -> like numbers all are cc so this need testing
3. if TEST say it is good and can be done then IMPLEMENTIND
4. after on market (or here in game) season in REAL GAME TESTING
5. FINE ADJUSTMENT

And you have product.

So I gave idea, testing and numbers are on GKO staff to resolve it and test it numbers in my proposition are just example!

Your suggestion sounds really familiar, are you sure you didnt take it from another manager or smth? xD
Anyway it doesnt fit in this one. We dont rly need such huge changes (I dont see them done either), stick to "easier to do" ones like remove mots or restrict it.
Title: Re: POLL: MotS?????
Post by: xerexy on March 07, 2013, 03:29:35 PM
nice I gave Idea and you are against it reasons are complicated, similar to something (no it is not copied just my thoughts), I tried please delete that sugestion you are right it is stupid one ...  8)
Title: Re: POLL: MotS?????
Post by: Kr10s on March 07, 2013, 03:53:12 PM
My friend you didn't understand THIS IS IDEA usualy in games like this things go :

1. Idea
2. TEST -> like numbers all are cc so this need testing
3. if TEST say it is good and can be done then IMPLEMENTIND
4. after on market (or here in game) season in REAL GAME TESTING
5. FINE ADJUSTMENT

And you have product.

So I gave idea, testing and numbers are on GKO staff to resolve it and test it numbers in my proposition are just example!

With all respect, this is GKO, testing is an unknown word, usually we are the lab mice.
I don't want to play MotS 24/7 until they find a "balance". it would mean at least a season ruined.
Title: Re: POLL: MotS?????
Post by: Rasha on March 07, 2013, 04:12:12 PM
MotS can stay if players from that team who use MotS lose double energy in that match.

In other way MotS need to be removed.
Title: Re: POLL: MotS?????
Post by: Andy on March 07, 2013, 08:33:49 PM
Hi Everyone,

I think the forum is great place to put ideas and then we can all pick them up, play with them and maybe come up with some great ideas. So in that respect well done xerexy it was a nice suggestion. I definitely like the idea of more focussed play = more condition points used up. I also think the idea of been able play easy for less condition points is neat - it lends itself to the realistic situation of a team under estimating an opposition.

Here are two ideas of my own:

1) Managers could be allowed to choose a tactic called "counter-MOTS". This means a team can react to an oppoasition playing a MOTs by playing  their own MOTS. This could be automatic or the game engine could test the captains ability i.e. a captian with high influence has more chance of getting the team to react than a captain with low influence.

2) Condition. Everyone has made good suggestions about changing the rules about using condition with regard to MOTS but I think the changes should go further. My take on the current game engine is that players who start a game with low condition are penalised and then at the end of the game every player loses the same amount of condition.


I would like the amount of condition lost by a player to be influenced by stamina. so players with high stamina lose less points. I would like the game engine to graduallly remove condition thoughout the game, in this way the perfomance of tired players gradually gets worse. This makes the attribute Stamina more important and substitutions become more important too. I know some people think this already happens in the game but the manual says nothing about it and I have seen no evidence of it happening in games.
Title: Re: POLL: MotS?????
Post by: Kr10s on March 07, 2013, 09:38:15 PM
I know some people think this already happens in the game but the manual says nothing about it and I have seen no evidence of it happening in games.

Compare a match between 2 low stamina teams with another match played between 2 high stamina teams:

* When both teams have low stamina rates, scoring chances decreases greatly after '60.
* When one team has high stamina rates and the other doesn't, the first team dominates the last 30 minutes, if your "more roamming" tactic is high enough (compared with your opponent's OMR) the gap is even higher. A low stamina team packed behind can be easily defeated after '60 if you are skilled in roaming and your stamina rate is high enough.
* When both teams have high stamina rates, the match doesn't drop its pace, match situations are still there after '60

In the way i look at it, stamina is really useful.
Title: Re: POLL: MotS?????
Post by: Andy on March 07, 2013, 09:58:35 PM
Thanks Carlos, I have no idea how you come up with such a detailed analysis but I will take it onboard and look for some games like this myself .

with regards to condition. I have played against teams with low condition but seen  no noticeable  drop in performance  in last 30 mins.  Do you have any observations about this too?
Title: Re: POLL: MotS?????
Post by: Kr10s on March 07, 2013, 10:08:24 PM
No, it's not entirely related in performance, it's about game situations. Some matches seems frozen after '60, suddenly there's no dribbling no corners, no long shots, nothing! I turned the odds in my favor many times and the only reason i find is because stamina.
And for sure, more roaming is far more efficient after '60 and the clearest chances comes there.

You have a clear example here (look how a balanced match turned on my favor in the last minutes): http://www.gokickoff.com/team_match_detail.php?match_id=5130851
This is another example, look how suddenly a team packed with 3DCs and a DMC received clear scoring situations in the box in the last minutes, despite i were using only one striker! http://www.gokickoff.com/nation_match_detail.php?match_id=10285

EDIT: My bad, you asked about condition, honestly i didn't notice a performance drop when condition is lower than 100% and higher than 92%
Title: Re: POLL: MotS?????
Post by: xerexy on March 07, 2013, 10:21:54 PM
In first game you changed tactic in min 60 (I asume to all atack + something else) that shoul be posible reason for that, in second match same thing notice posesion on half time and on end of the game in both cases you instructed I asume more attacking formation and those changes generated more posesion and opened space for you.

btw

I noticed in first game and opened situation for opponent too, so you have not convinced me with this stamina explanation but I'll take tests too as that could be interesting triger to use in future!
Title: Re: POLL: MotS?????
Post by: Kr10s on March 07, 2013, 10:33:41 PM
In first game you changed tactic in min 60 (I asume to all atack + something else) that shoul be posible reason for that

Read the chat discussion, i clearly said that i played more roaming  :)
Title: Re: POLL: MotS?????
Post by: xerexy on March 07, 2013, 10:40:57 PM
In first game you changed tactic in min 60 (I asume to all atack + something else) that shoul be posible reason for that

Read the chat discussion, i clearly said that i played more roaming  :)

I did

In this game
http://www.gokickoff.com/team_match_detail.php?match_id=5130851
you played on start
defensive very dinamic zone marking and MORE ROAMING
At half time possesion was
oth teams went into the half time break which ALCOLIZZATI took the lead.Club Atl�tico Talleres had 45% possession in the match, while ALCOLIZZATI had 55%.

At min 60 you changed tactic and on the end of the game your possesion was like this
Possession    51%

now that tactical change did all and you played more roaming from the start, and you claim that more roaming was reason of your chances to the end of the game I thing that is not correct, but I can be wrong so will try to test that!

Title: Re: POLL: MotS?????
Post by: Andy on March 07, 2013, 10:45:42 PM
Well nice games Carlos. One way or the other you are an expert GKO tactician!!
Title: Re: POLL: MotS?????
Post by: Kr10s on March 07, 2013, 10:51:20 PM
both teams went into the half time break which ALCOLIZZATI took the lead.Club Atl�tico Talleres had 45% possession in the match, while ALCOLIZZATI had 55%.

you played on start
defensive very dinamic zone marking and MORE ROAMING

Should i have more posession than ALCOLIZZATTI if i played 30 minutes at defensive stance?

I NEVER said that i enabled more roaming at '60, i said that more roaming became more efficient after '60.

And NO, i didn't change to all attack, i didn't need that back then, i was qualifying to the next round even losing 3-0, what need would i have to reduce my defense's efectiveness there, just to get more possesion? Chances were there, i only needed to help the ONLY midfielder i had in the field, just placed the defensive line a little closer than the AMC, that's all.

You can believe me or not, it's up to you  8)
Title: Re: POLL: MotS?????
Post by: Brian Clough on March 07, 2013, 11:33:34 PM
How do upsets happen in the RW? This season, how did Celtic beat Barcelona in the UCL group stage? How did Blackburn and Bradford City both beat Arsenal in cup matches?  How did Macclesfield Town beat Cardiff City?

There is no simple answer to this, but there are usually two reasons:
1) The stronger side played without (most of) its first XI
2) The weaker side "parked the bus", used counter attack, and got lucky

The way I see it, GKO has ALL of these tactical options without mots. I have seen top quality clubs in GKO unable to score a goal against a much weaker side even without a mots. How do they do it? See no. 2 above. We have these tactical settings, and don't need mots. I see no reason to keep mots in the game.


1) Managers could be allowed to choose a tactic called "counter-MOTS". This means a team can react to an oppoasition playing a MOTs by playing  their own MOTS. This could be automatic or the game engine could test the captains ability i.e. a captian with high influence has more chance of getting the team to react than a captain with low influence.

I made a similar suggestion a while ago, the possibility to play a MotS at halftime based on the scoreline like a regular tactical change managers could use when facing an opponent who might be using a MotS. Of course, admin never weighed in on the subject...
 :-[
 
Title: Re: POLL: MotS?????
Post by: seefish on March 08, 2013, 05:18:06 AM
This vote is meaningless.
The mots is for the weak teams a chance.
Otherwise,Champions always several teams?the world needs to uncertainty.
And?GKO is fair?each team has two mots?How and When to use depends on your own.
So,keep mots.
By the way,this world is not absolutely fair.



Title: Re: POLL: MotS?????
Post by: Drahcir on March 08, 2013, 04:41:41 PM
Let's make the game so that the team with the highest overall value wins!

Keep the darn MoTS even though they've cost me alot over the seasons. 8)
Title: Re: POLL: MotS?????
Post by: gabrielis on March 08, 2013, 06:58:58 PM
I kinda like mots, it has screweed my season though. but weak teams already has a chance to beat strong teams. its not that rare when weak team wins 0:1 by having 1 shot against 15
Title: Re: POLL: MotS?????
Post by: Kr10s on March 08, 2013, 07:32:43 PM
its not that rare when weak team wins 0:1 by having 1 shot against 15

It can happen with or without MotS.

Do you know how argentinian managers call MotS? We call it "Dopping", and honestly i don't see many differences, except the "legal" stuff. But in escense using MosT is like injecting something in your player's body to maximize their performance in a short period.
Title: Re: POLL: MotS?????
Post by: chefo on March 08, 2013, 07:41:37 PM
We have been complaining about stuff that increase the gap between clubs.
This is one way to counter that gap. Keep it.

Therefore restricting it to league is the best solution, a new team's objective for the first 2 seasons is only the league anyway.
Though if it gets restricted another issue will pop up, everyone will start using it vs the top 3 teams. Its gonna be hella fun.
Title: Re: POLL: MotS?????
Post by: BuddAbass on March 08, 2013, 09:32:42 PM
MotS is special one.
You can used once  per seasons.
Title: Re: POLL: MotS?????
Post by: investdm on March 08, 2013, 10:25:17 PM
seefish 1+ :)
Title: Re: POLL: MotS?????
Post by: DJNRxx on March 08, 2013, 10:27:20 PM
The current MotS system is great, It don't seem to find anything wrong within.  ;)
Title: Re: POLL: MotS?????
Post by: Kr10s on March 08, 2013, 10:53:05 PM
The current MotS system is great, It don't seem to find anything wrong within.  ;)

Words coming from a D level team, playing in a league filled with bots, it would be nice to read your opinion when you have SOMETHING to lose  :)
Title: Re: POLL: MotS?????
Post by: Ologga on March 09, 2013, 12:42:51 AM
finaly, those who want to keep mots for have a chance for defeat strong teams are simply weak teams, build strong squads and defeat stronger users, mots modify normal development of the competition and this is the last time (I have said it hundreds times) that I say this in this game.

if gko doesn't remove mots is because they don't want to remove it, they know perfectly that gko community is demanding them to remove mots since november 1st, 2010.
Title: Re: POLL: MotS?????
Post by: Brian Clough on March 09, 2013, 07:39:38 AM
So I think I may have phrased this poll less than optimally. :-[
 What if it was a bit different:

How would you feel about changes to the GKO mots system?
1) Keep mots exactly the same. I would not support any changes made to the current system.
2) Keep mots as they are now but remove them from WCL competitions. Perhaps teams entered in WCL could receive a single, separate "WCL mots" for that competition.
3) Keep mots ONLY with steep secondary effects, e.g. extra condition loss, negation of effects on opponent player morale, reduction of effect (especially on GK)
4) Keep mots only with no. 3 (above) AND if removed from WCL
5) Remove mots under any and all circumstances. Reforms cannot fix this system.

I think these options would yield better information, if admin is watching, that is...  ::)
Anyway, should I reset the poll with these options instead?
let me know what you think, please
 ;)
Title: Re: POLL: MotS?????
Post by: Kr10s on March 09, 2013, 09:40:37 AM
I think that changing the poll again would be.... how can i say it? Unproper? I would keep the current poll....

If i would need to vote again, i would pick option 4
Title: Re: POLL: MotS?????
Post by: P_U2G on March 09, 2013, 03:17:18 PM
Good job+++  :D :D
Title: Do you agree to remove the function of Mots?
Post by: The Korean Football Club on March 17, 2013, 01:44:34 AM
As a small club, I think that the function of Mots makes wonder for us. Strong teams can not keep winning against weak teams even in the real football world, so I don't want to remove it.  :P
Title: Re: Do you agree to remove the function of Mots?
Post by: Mr. D on March 17, 2013, 02:18:13 AM
I agree with you, truman! 8) 8) 8)
Title: Re: POLL: MotS?????
Post by: juten on March 17, 2013, 08:57:45 AM
  ;D I think that the function of Mots  makes weak teams to go further in Cup. 8) 8) 8) 8) 8)
Title: Re: POLL: MotS?????
Post by: juten on March 17, 2013, 08:59:07 AM
i love Mots.