Author Topic: [Gokickoff Update] Changes in the player transfer system (Launch date: 09/09/12)  (Read 45952 times)

Diartt

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This system has just one mistake i think .1. You will receive 35% of the transfer value when selling a newly bought player or newly promoted player. The longer the length that he stay with the team, the lower the transfer fee. You receive at most 80% of the transfer value if he stay in your team long enough[/size]
It is ok 35% but this  % must increase faster not like 1 % per week , this is absurd . Nowadays i can only buy players not to sell them , im saying  that we shouldn't sell a player immediately but after a season maybe . This must  be at min 4-5 % per week .
« Last Edit: November 17, 2012, 11:08:17 AM by Diartt »
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lordaust

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Alot of the ideas of Brian are quite good and well though through. I agree at almost all.

Except for the division wage thing. I think first and formost that the fun of the game lies in doing well, and beeing able to buy players without being penalized. Big/wage wars should primarilly be between teams of the same level anyway. But keep in mind that Thai division 5 might well be as good as the Danish premier division. This is one of the reasons such a rule would not be fair. It would in the end just make it easier to thrive in low populated countries.

So for the reasons explained, fairness and freedom should come before new rules.

And yes, the wage impact should be less than it is today.

Ravachol

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This is really far too long for players to increase the % of G for transferts...Players i own for 3 month are still at 44%...so i'll have to keep them for how many seasons before i can sell them without losing money ?

I did hope the new season would have change that, or at last get a bonus, but nope..... :o

blahblah

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This is plain stupid.

I have prometed my Youths, and now need a mad spreadsheet to work out who I can sell - if I could be bothered working out how long I have had a player and how my percentage drops over time. I may as well just sack players that aren't good enough for my Squad.

ermejo

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?

40% only from newly promoted youths?

Andres007

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Sorry for being rude, but I think this transfer system is bullshit... :o

spoletino

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I have a player who comes from my academy and has four seasons that is with my team at the end of the 6th season went on loan, now that he is back in the team if I want to sell my percentage is only 44%, this is not right, the player is my academy and it would be right that my percentage in case of sale is 85%!!
 ??? :o ??? :o
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perrito

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is the information here updated?  :-\ Admin?
How do you know what is life about if you never played football?

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Ruta

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megalol. Now you can check your player level. Just put him at transferlist and choose search by level.
One change makes people happy.
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Kr10s

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Honestly, i see this change as something irrelevant.
Picking players based on their level is almost as stupid as picking them based on ther marked value IMHO....
Thank god other levels are not displyed, and people still need to think before buying a player
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dragon90

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megalol. Now you can check your player level. Just put him at transferlist and choose search by level.
One change makes people happy.

You have no advantages knowing only your player level, without all the others premium parameters. So I think this new feature was made just to get market more intresting, obviously it doesn't replace premium benefits.
« Last Edit: December 06, 2012, 10:51:30 PM by drag90ct »
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Exactly, we still need a choose proper player for our tactic :)
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chuncho_

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I think that this is trying to simplify the game, so do not be afraid to enter
  but cause several dts error, since the level does not help in the making of a team

gabrielis

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Sorry for being rude, but I think this transfer system is bullshit... :o

hallelujah, best description of new TM so far

edurimbique

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It is remarkable, rather useful piece

shomyguca

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Proposal to increase the initial percentage when selling players just promoted from the academy:

Arguments:

1. Manager invests to the academy in order to have benefits, in terms of promoting talented players. It should be manager's choice whether he wants to keep the player, or to sell him for an APPROPRIATE fee. Having the rule of 40% earn when selling а youth player, manager gets deprived of his right to make benefits of his investments!

2. A manager can not choose position of a promoted player, as it is case when buying (reselling). If position of promoted player does not fit to manager’s tactics, then he has to sell player for very small profit (40%), or to keep him for couple of seasons with no playing at all, until he reaches desired percentage. At the second case, the player’s talent is wasted.

3. Managers who did not invest into academy would be delighted to buy players from better academies. This rule doesn't allow it, since it doesn't pay to managers with better academies to sell.

4. The rule to bid both - wage and fee made that every bidder offers minimal bid value and increases wage value to compete in auction. So, seller can not earn better even if he sells very attractive player, interesting to more then one buyer. That is another anti-selling rule!

Therefore, this rule makes a lot of talented players perishing in the club of origin, rather than moving to a club in which they would play, for corresponding amount of money, and in that way to satisfy both of managers (seller and buyer).
« Last Edit: February 12, 2013, 08:31:05 AM by shomyguca »
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Littmann

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My Propose is Hattrick system and I think its the most fair transfer system in whole world.

1. Every manager set Minimum Prize for his Player
2. Current Maximum Bid and the team that placed bid is visible
3. Next Bid must be higher minimum for some percent (2%,3%,4%,5%) than previous one
4. To stop "last second bid" Transfer Time-out extends for another 3 minutes if bid is placed < 3 minutes to Time-out (Time-out is 12:34:00, bid is placed at 12:33:12,than new time-out time is 12:36:12),until all give-up from bidding
5. Wage can be calculated from formula that include player rating,Experience,Age,CA,LA.

With this system we can get real auction,which is better than old one when player is placed for 500 000,then come guy place Bid to 3 000 000 to distract other players,wait until the end of auction and then set prize to 500 000 and buy player. It's stupid. One time placed bid could just change with higher one,not lower one. So admin must join to this polemic at the end,not just reading this and doing nothing.

This is chaos what we have now.
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Ruta

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This system is highly hard for servers and need users to be on -line when aucion is ending. I see that  in HT is assistant manager - you can set a highest price you want to pay for a player.
I like it :)
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shomyguca

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I like Littmann's proposal. I think it's excellent! @Ruta: Yes, it needs user to be on-line, but if he really likes player, he'll be there. If somebody wants to give 5 million for a player, no one stops him, but other manager should have chance to offer more, if they want to. It is maybe hard for the servers, but it's the best system, and let's let programmers to judge if it's hard or not.
However, to prevent re-sellers, it is ok to keep 40% rule, but only for bought players, not the youngsters from the academy. And eventually, to make them worth full price after one season. So, if somebody wants to buy player and wait whole season just to sell him, then let him be.
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Littmann

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This system is highly hard for servers and need users to be on -line when aucion is ending. I see that  in HT is assistant manager - you can set a highest price you want to pay for a player.
I like it :)
Ruta,I sometimes woke up at 3 AM, 4 AM,if I really want player,but there is now this Assistant thing which is great. :)
NEXT:
1. When you buy new player when you resell it you got about 85+ % which is rising as player is longer in your team.
2. Parent club get one defined percent (small amount 1% for example) of transfer every time that player is trensfered ( big satisfaction for building academies, and easier to give up  of good players in your team - on market will be more better players).
3. Previous club get one defined percent of transfer (small amount 2-3% for example) ONLY ON NEXT TRANSFER. Example. Player X transfered from club A to B. After some time player X is transfered from B to C,then team A get 2-3% from that sum as previous club.

This is functioning perfectly on Hattrick. No one is dissatisfied. It's fair enough. ;)
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panjcof

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This system is highly hard for servers and need users to be on -line when aucion is ending. I see that  in HT is assistant manager - you can set a highest price you want to pay for a player.
I like it :)
Ruta,I sometimes woke up at 3 AM, 4 AM,if I really want player,but there is now this Assistant thing which is great. :)
NEXT:
1. When you buy new player when you resell it you got about 85+ % which is rising as player is longer in your team.
2. Parent club get one defined percent (small amount 1% for example) of transfer every time that player is trensfered ( big satisfaction for building academies, and easier to give up  of good players in your team - on market will be more better players).
3. Previous club get one defined percent of transfer (small amount 2-3% for example) ONLY ON NEXT TRANSFER. Example. Player X transfered from club A to B. After some time player X is transfered from B to C,then team A get 2-3% from that sum as previous club.

This is functioning perfectly on Hattrick. No one is dissatisfied. It's fair enough. ;)
like the idea so much  8)

Rincewind

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Proposal to increase the initial percentage when selling players just promoted from the academy:

 8)

+1 for Littmann's proposals as well!