Currently, Finess recovery program (player activity) increases condition of player by 2 for 1 credit or 80 energy.
I would suggest adding an option to increase player condition by just 1 for 40-50 energyin addition to existing 2 condition recovery option.
Sometimes a player only needs 1 condition improvement and it would be nice to conserve some energy providing only what is needed./
There are other situations where this would be useful, too. What do you think?