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Messages - TheBestManager

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26
General Discussion(English Only) / Re: Players training into new positions
« on: September 09, 2016, 03:15:09 PM »
I've realized that some of my players are picking up new positions due to the way I train them. Eg: My DC is now a DR as well after training physical skills to him. Anyone else?
Everything is about the level of experience and if the player has second/third/fourth position. You know some players have not only natural (green) position. Many of them have Accomplished (dark green), unconvincing (yellow) and awkward (red) positions as well. If a player got Okay experience and has properly trained skills for non-natural positions above he can play on these positions with just 1-3 levels penalty. Have your DC any of these secondary positions DR? That could explain everything. But if the player is totally out of position I'm  afraid that he will play with at least 7-10 levels penalty.

27
General Discussion(English Only) / Re: Cannot connect db
« on: August 28, 2016, 05:23:04 PM »
Cannot connect DB!!! FUCKIN FUCKIN ADMIN, FUCK OFFFFFFFF!!! AARGH >:( >:( >:(

28
Suggestions/Bugs / Re: Bug in player statistics
« on: July 13, 2016, 01:32:58 PM »
Yeah, this bug still exist. Admin don't do anything in season update unfortunately...

29
And what does "update" stands for?
A new season, nothing more...
...And new bugs. What do you expect? :o

30
General Discussion(English Only) / Re: NO training????@admin
« on: July 04, 2016, 06:47:08 AM »
New season is starting with a new bug....FUCKIN ADMIN!!!!!! >:( >:( >:( >:(

31
General Discussion(English Only) / Re: Cannot connect db
« on: June 18, 2016, 04:29:52 PM »
Seems like everything is OK now. Admin needed approximately 35 hours to fix it ???

32
Same problem here. I can enter the game only through Mozilla Firefox using my laptop. I can't enter the game trying any other web browser and I can't enter the game via my smartphone at all. Just this stupid message ''cannot connect db'' is shown all the time >:(

33
The biggest cheater in this game is Admin/GM. Thousands of users pay him for premium, some of them for several premium account, he took their money, put it in his pocket and doesn't care about their needs. 2 days ago server was down for 14 hours, today again we have cannot connect db, nobody care, nobody fix it. World Cup should start today, probably many NT managers are unable to set tactics. At least it would be nice if Friday's finance update corrupt. No maitenance, no improvments at all, he just took our money >:(

34
Server was down yesterday for overall 14 hours, no training bonus for players today, no money from club activities. Admin doesn't respond to messages, seems he doesn't care...He is a fuckin idiot!

35
10. How many condition used for difference competition and time ?

Competition  30min  35-60min  90min    120min 
League
5
9
10
-
Cup , Friendly Match
4
7
8
11
World Champions Cup
2
3
4
6
Nation , Nation U21
1
1
2
3
Custom Cup (Extra Cup)
1
1
2
3
Actually is 35 min playing, not 30 mins for field players to spend 5% condition in league matches and 1-4 in other competitions respectivelly. 36-60 mins playing spend 9% condition in league matches. For goalkeepers is the half.

36
Suggestions/Bugs / Re: Minigame bug
« on: May 10, 2016, 07:23:11 AM »
We've got it sorted out and admin rewarded everybody with +5 credits. Thanks to someone who just sent him a message in fb ;)

37
Suggestions/Bugs / Re: Minigame bug
« on: May 09, 2016, 05:38:19 PM »
What THE FUCK is happening with Mini-game  :-\ >:( Admin should fix this bug ASAP and to reward all managers with at least 5 credits for each league round which it doesn't working ???...If he is still alive :'(

38
I guess club rating will be decisive but I'm not sure.

39
General Discussion(English Only) / Re: Questions & Answers
« on: April 08, 2016, 04:32:28 PM »
That depending of CA, PR, experience and estimated value my friend. As far I know it is not connected with skill points. I explained you in previous post why 1 value jump does not mean exactly 1.00 skill point. For example, player with CA 1-2.95 and very low experience get just +1,666-1,833 G value for 1 jump of CA(+0.05) depending of age, experience and PR. CA 3.00-7,3 players get +6,666-7,500 G value for 1 jump of CA(+0.066-0.0833), depending of age, experience and PR. When players reach CA 7.3(at 620K+ value) their value jump double for every jump of CA +13,500-14,000+ G, depending of age, experience and PR. When player reach CA 10+ at 1.1M+ value for every jump of CA they get 30K or more value depending of age, experience and PR. That's the formula my friend but I'm afraid that nobody can provide you 100% accurate information because it is really complicated. Hope managers with better experience also will share their records :)

40
General Discussion(English Only) / Re: Questions & Answers
« on: April 08, 2016, 02:38:12 PM »
I'm not completely sure but my experience is:

-If the trained skill is 0-5.99 points - +1.20-1.50 skill points improving for 1 value jump (CA 0.05-0.1, depending of CA)
-If the trained skill is 6.00-11.99 points - +1.00 skill points improving for 1 value jump (CA 0.05-0.1, depending of CA)
-If the trained skill is 12.00-14.99 points - +0.80 skill points improving for 1 value jump (CA 0.05-0.1, depending of CA)
-If the trained skill is 15.00-17.99 points - +0.50 skill points improving for 1 value jump (CA 0.05-0.1, depending of CA)
-If the trained skill is 18.00-20 points - +0.33 skill points improving for 1 value jump (CA 0.05-0.1, depending of CA)

For goalkeepers is different and I have low experience with developing young GK, but as far I remember it should be something like:
-If the trained skill is x-12.99 points - +0.50-0.80 skill points improving for 1 value jump (CA 0.05-0.1, depending of CA)
-If the trained skill is 13.00-16.99 points - +0.33 skill points improving for 1 value jump (CA 0.05-0.1, depending of CA)
-If the trained skill is 17.00-20 points - should be +0.15/0.20 skill points(I'm not sure) improving for 1 value jump (CA 0.05-0.1, depending of CA)

That's ONLY for goalkeeping skills (Handling, Reflex, One On Ones, Kicking, Aerial ability, Rushing out). When GK train non-goalkeeping skills improving is as above for field players.

41
Suggestions/Bugs / Re: Bug in player statistics
« on: March 27, 2016, 07:54:27 AM »
Nobody will do nothing !!!
What do you expect? Admin should sort it out this big mess at next season's update but who know... ???

42
Suggestions/Bugs / Re: Bug in player statistics
« on: March 10, 2016, 10:27:59 PM »
Well, this player http://www.gokickoff.com/team_player_detail.php?player_id=5706351 got UNH status at the beginning of this season, he never played for his NT therefore he hasn't been set on transfer market as a free player, he has already played 3 matches and he has scored 2 goals this season, then seems like his manager renewed his contract, but his stats are still "0". I checked many many players with UNH status and it's all the same. :-X

P.S. It's not for all UNH players actually. Just for some of them statistics are shown, for other not :-X

43
Suggestions/Bugs / Bug in player statistics
« on: March 10, 2016, 06:33:43 PM »
I noticed that after season update are not counting played matches, scored goals, yellow/red cards, etc. for some players with UNH status for current season. All statistics are on "0" even if players play matches, score goals, etc. Check players with UNH status. This player is just for example: http://www.gokickoff.com/team_player_detail.php?player_id=5661565. On first page of his profile "General" current statistics for this season are all ''0''. On second page of his profile ''History'' I can see double counting for last season statistics, but nothing for current season. If you check his club's latest matches for this season you'll see that he has played all of them. That's strange :-\

44
General Discussion(English Only) / Re: WHEN ELECTION OF U21 ??????
« on: February 24, 2016, 01:14:58 PM »
Nice, but who will remind him about mini-game :-\ ???

45
General Discussion(English Only) / Re: offline
« on: February 22, 2016, 09:31:19 AM »
It's already online. But what is happening with the game, who will explain us ???

46
General Discussion(English Only) / Re: Player not training!
« on: January 20, 2016, 12:33:13 PM »
When field players reach CA 7 they stop receiving bonus from daily training but still get normal training bonus from matches when they play at least 30 mins if they are not reached their limited ability yet. I noticed my players stop receive bonus from daily training 1-2 value jumps after my scout show me they have reached CA 7, so I suppose it's CA 7.08-7.16.

47
General Discussion(English Only) / Re: height and weight
« on: January 03, 2016, 08:26:10 PM »
Yes, of course. I calculated that levels for aerial duels on my DC's increases by +1 level for every 3 cm more than 185 cm height and drop -1 level for every 3 cm less than 185 cm height respectively. I'm not sure about weight, but I suppose levels for odb drop a lil bit if full-back is too fat for example.

48
Suggestions/Bugs / Re: Can't enter the game via computer?!
« on: December 12, 2015, 09:34:35 PM »
There is something wrong for sure. I think server is very close to interrupt again :(

49
Suggestions/Bugs / Can't enter the game via computer?!
« on: December 12, 2015, 06:14:18 PM »
Since 17:30 UTC I can't enter the game via my laptop with any browser, only via my smartphone. Is there anybody with same problem or the error is on my computer :-\

50
General Discussion(English Only) / Re: How to beat Offisde Trap??
« on: November 09, 2015, 07:23:17 PM »
Yeah, long passes are good idea or at least set it by default. Also if you play All attack or More attacking your defenders will be involved often in attack, even your DC can play like FC in some situations and their Opponent Offside levels are too low. If you are sure that your opponent will park the bus it's good idea to give your players more creative freedom. If you play with more disciplined your attacks will be too predictable for opponent's defenders but how successful will be that tactics depends of your midfielder's creativity. It is risked to play with more expressive creative freedom coz your players will do what they want on the pitch no matter how you set your instructions for long shots, crosses, focus passing, etc. and too much luck factor is involved here. Also you will need massed attacks to break through his packaging defensive line. So try Attacking style with shorter or default passes, if result is still equal at half time break change your tactics to more attack or all attack with default/long passes. when you play without wingers is normal to focus passes through middle, at the end of game if result is still negative you can change it to mixed with your full back involved in attacks. Also you can try to beat him with long shots but is preferable to start the match using them rarely. Of course, that depend of your mid players asl levels. About creative freedom if your midfielders creativity is 12+ average try more expressive if not set it by default 8)

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